Wizards (RPG Series) 1.4.1+1.20.1, for Minecraft 1.20.1.
Destroy your enemies with Arcane, Fire and Frost magic.
The author's own description, out of the mod's manifest. Quoted, not paraphrased.
All 48 items and blocks — 45 have a page of their own, 3 are listed there as anchors. Which ones earn a page was decided once, in the cross-index, and is obeyed here rather than recomputed (D-022).
First 30 by name.
| Type | Recipes |
|---|---|
minecraft:crafting_shaped | 27 |
minecraft:smithing_transform | 18 |
A recipe file always lives under its shipping mod's namespace, so cross-mod support shows up in the recipe type, never the directory.
What the JAR declares it needs, exactly as written. The range is what the modloader itself enforces; it is not resolved to a build, because a range is stable and a resolution is perishable (D-019).
| Mod | Declared range | |
|---|---|---|
azurelibarmor | * |
required |
fabricloader | >=0.14.0 |
required |
minecraft | >=1.20.0 |
required |
runes | >=0.9.9+1.20.1 |
required |
spell_engine | >=0.15.0+1.20.1 |
required |
spell_power | * |
required |
Mods in the corpus that declare this one. No per-mod wiki can answer this by construction — it is the dependency graph inverted across every extraction (D-017).
| Mod | Declared range | |
|---|---|---|
invoke | >=2.2.0+1.21.1 |
required |