Mods › Wizards (RPG Series)

Wizards (RPG Series)

Wizards (RPG Series) 3.0.4+1.21.1, for Minecraft 1.21.1.

Destroy your enemies with Arcane, Fire and Frost magic.

The author's own description, out of the mod's manifest. Quoted, not paraphrased.

52items and blocks
45have their own page
7on the item table
125recipes
0advancements
1loot tables

Items

All 52 items and blocks — 45 have a page of their own, 7 are listed there as anchors. Which ones earn a page was decided once, in the cross-index, and is obeyed here rather than recomputed (D-022).

First 30 by name.

Recipe types

TypeRecipes
minecraft:blasting40
minecraft:smelting40
minecraft:crafting_shaped27
minecraft:smithing_transform18

A recipe file always lives under its shipping mod's namespace, so cross-mod support shows up in the recipe type, never the directory.

Dependencies

What the JAR declares it needs, exactly as written. The range is what the modloader itself enforces; it is not resolved to a build, because a range is stable and a resolution is perishable (D-019).

ModDeclared range
azurelibarmor>=3.1.1 required
fabricloader>=0.16.3 required
minecraft>=1.21 required
runes>=1.2.0+1.21.1 required
spell_engine>=1.9.12+1.21.1 required
structure_pool_api* required

Depended on by

Mods in the corpus that declare this one. No per-mod wiki can answer this by construction — it is the dependency graph inverted across every extraction (D-017).

ModDeclared range
invoke>=2.2.0+1.21.1 required