Mods › Immersive Engineering

Immersive Engineering

Minecraft version1.20.11.21.1

Immersive Engineering 1.20.1-10.2.0-183, for Minecraft 1.20.1.

A tech based mod focused on realism.

The author's own description, out of the mod's manifest. Quoted, not paraphrased.

495items and blocks
426have their own page
69on the item table
1109recipes
60advancements
257loot tables

Items

All 495 items and blocks — 426 have a page of their own, 69 are listed there as anchors. Which ones earn a page was decided once, in the cross-index, and is obeyed here rather than recomputed (D-022).

First 30 by name.

Progression

The mod's own advancement tree, as its author built it. The ordering is theirs; nothing here invents a progression (D-011).

  • Immersive Engineering RTFM! 1 item
    • Birds on a Wire Attach a wire
      • Spread the warmth Craft an External Heater 1 item
        • Under Pressure Craft a Fluid Pump 1 item
          • Alien Greenhouse Grow a Chorus Fruit in the Garden Cloche
      • Inverted Motor Place a Kinetic Dynamo
        • Windmill for the land Place a Windmill
      • Fried Bird Insulation unavailable
    • HAMMAH! Craft an Engineer's Hammer 1 item
      • Concentrated Carbon Form the Coke Oven Multiblock 1 item
        • Don't drink this... Collect a bucket of Creosote Oil 1 item
          • Oiled up and ready to go Craft some Treated Wood 1 item
            • Time to Tinker Craft an Engineer's Workbench 1 item
        • Really Hot Topic Form the Crude Blast Furnace Multiblock 1 item
          • The Upgrade Create a Steel Ingot 1 item
    • Road to nowhere Place a Conveyor Belt
      • Going Down Craft a Dropping Conveyor Belt 1 item
        • Uncomfortable Shortcut Bounce around the Sheetmetal Chutes
      • Moving Out Craft an Extracting Conveyor Belt 1 item
        • Colour-coded! Craft an Item Router 1 item
          • Holding back Craft an Item Batcher 1 item
    • Fellow Engineers Meet an Engineer Villager
      • X Marks the Spot Buy a Mineral Deposit Map from the Structural Engineer 1 item
      • Fashion Spree Buy a Shader Grabbag from the Outfitter 3 items
        • Luck of the Draw All or nothing
      • Superior Weaponry Kill an Illager with Revolver, Railgun or Chemthrower. Beware of the new raiders! 1 item
  • Multiblocks Large machines for large factories 1 item
    • Hazardous Machinery Form the Crusher Multiblock 1 item
      • Diggy Diggy Hole Form the Excavator Multiblock 1 item
    • Next Level Blasting Form the Improved Blast Furnace Multiblock 1 item
      • The Hottest Topic Form the Arc Furnace Multiblock 1 item
    • Pressing matters Form the Metal Press Multiblock 1 item
      • Decorative and sturdy Craft some Sheetmetal 1 item
        • Sheetmetal Stash Form the Silo Multiblock 1 item
        • Water Tower Form the Tank Multiblock 1 item
    • Can it make nutmilk? Form the Squeezer Multiblock 1 item
      • Moonshine! Form the Fermenter Multiblock 1 item
        • Industrial Potionmaking Form the Mixer Multiblock 1 item
          • What happens to snitches... Get trapped in concrete feet
        • Chemical Processing Form the Refinery Multiblock 1 item
          • Modern Materials Craft a Duroplast Sheet 1 item
          • Bad for the Environment Form the Diesel Generator Multiblock 1 item
  • Tools & Upgrades The Engineer's Workbench can be used to modify your tools 1 item
    • Treecapitation Craft the Buzzsaw 1 item
      • Rip and Tear! Apply the maximum Upgrades to the Buzzsaw
    • Spray and Pray Craft the Chemical Thrower 1 item
    • Power Pick Craft the Mining Drill 1 item
      • Big Daddy Apply the maximum Upgrades to the Mining Drill
        • GIGA...DRILL...BREAKER!!! JUST WHO THE HELL DO YOU THINK I AM?!
    • Portable Particle Supply Craft the Accumulator Backpack 1 item
      • The Spengler & Stantz Special Apply the maximum Upgrades to the Accumulator Backpack
        • 1.21 Gigawatts! When this baby hits 88 mph, you're gonna see some serious s-
    • Fortune's Legacy Craft the Railgun 1 item
      • Mother of Invention Apply the maximum Upgrades to the Railgun
        • We Don't Go To Ravenholm... Total Evisceration
    • Make my day Craft the Revolver 1 item
      • Beauty in Destruction Craft a Wolfpack Cartridge 1 item
      • Shalashaska Apply the maximum Upgrades to the Revolver
        • Grunt Birthday Party Light a match...
    • Booker, catch! Travel a total of 1km with the Skyhook

Recipe types

TypeRecipes
minecraft:crafting_shaped374
immersiveengineering:crusher100
immersiveengineering:metal_press96
immersiveengineering:arc_furnace78
immersiveengineering:sawmill72
minecraft:crafting_shapeless60
minecraft:smelting43
minecraft:blasting39
immersiveengineering:cloche37
immersiveengineering:blueprint36
minecraft:stonecutting32
immersiveengineering:hammer_crushing30
immersiveengineering:mineral_mix21
immersiveengineering:bottling_machine10
immersiveengineering:alloy8
immersiveengineering:fermenter8
immersiveengineering:turn_and_copy7
immersiveengineering:squeezer6
immersiveengineering:thermoelectric_source6
immersiveengineering:fertilizer5
immersiveengineering:blast_furnace_fuel4
immersiveengineering:shaped_fluid4
immersiveengineering:coke_oven3
immersiveengineering:generated_list3
immersiveengineering:mixer3
immersiveengineering:no_container_item3
immersiveengineering:refinery3
immersiveengineering:blast_furnace2
immersiveengineering:generator_fuel2
immersiveengineering:crafting_special_flare_bullet_color1
immersiveengineering:crafting_special_jerrycan_refill1
immersiveengineering:crafting_special_potion_bullet_fill1
immersiveengineering:crafting_special_speedloader_load1
immersiveengineering:earmuffs1
immersiveengineering:ie_item_repair1
immersiveengineering:powerpack1
immersiveengineering:revolver_assembly1
immersiveengineering:revolver_cycle1
immersiveengineering:rgb1
immersiveengineering:shader_bag1
immersiveengineering:shapeless_fluid1
immersiveengineering:windmill_biome1
minecraft:smoking1

A recipe file always lives under its shipping mod's namespace, so cross-mod support shows up in the recipe type, never the directory.

Dependencies

What the JAR declares it needs, exactly as written. The range is what the modloader itself enforces; it is not resolved to a build, because a range is stable and a resolution is perishable (D-019).

ModDeclared range
forge[47.3.0,) required
jei[15.2.0.23,) optional
minecraft[1.20.1] required

Depended on by

Mods in the corpus that declare this one. No per-mod wiki can answer this by construction — it is the dependency graph inverted across every extraction (D-017).

ModDeclared range
createpropulsion* optional
delightful[1.20.1-10,) optional
occultism[12.1.0-185,) optional