Immersive Engineering 1.20.1-10.2.0-183, for Minecraft 1.20.1.
A tech based mod focused on realism.
The author's own description, out of the mod's manifest. Quoted, not paraphrased.
All 495 items and blocks — 426 have a page of their own, 69 are listed there as anchors. Which ones earn a page was decided once, in the cross-index, and is obeyed here rather than recomputed (D-022).
First 30 by name.
The mod's own advancement tree, as its author built it. The ordering is theirs; nothing here invents a progression (D-011).
| Type | Recipes |
|---|---|
minecraft:crafting_shaped | 374 |
immersiveengineering:crusher | 100 |
immersiveengineering:metal_press | 96 |
immersiveengineering:arc_furnace | 78 |
immersiveengineering:sawmill | 72 |
minecraft:crafting_shapeless | 60 |
minecraft:smelting | 43 |
minecraft:blasting | 39 |
immersiveengineering:cloche | 37 |
immersiveengineering:blueprint | 36 |
minecraft:stonecutting | 32 |
immersiveengineering:hammer_crushing | 30 |
immersiveengineering:mineral_mix | 21 |
immersiveengineering:bottling_machine | 10 |
immersiveengineering:alloy | 8 |
immersiveengineering:fermenter | 8 |
immersiveengineering:turn_and_copy | 7 |
immersiveengineering:squeezer | 6 |
immersiveengineering:thermoelectric_source | 6 |
immersiveengineering:fertilizer | 5 |
immersiveengineering:blast_furnace_fuel | 4 |
immersiveengineering:shaped_fluid | 4 |
immersiveengineering:coke_oven | 3 |
immersiveengineering:generated_list | 3 |
immersiveengineering:mixer | 3 |
immersiveengineering:no_container_item | 3 |
immersiveengineering:refinery | 3 |
immersiveengineering:blast_furnace | 2 |
immersiveengineering:generator_fuel | 2 |
immersiveengineering:crafting_special_flare_bullet_color | 1 |
immersiveengineering:crafting_special_jerrycan_refill | 1 |
immersiveengineering:crafting_special_potion_bullet_fill | 1 |
immersiveengineering:crafting_special_speedloader_load | 1 |
immersiveengineering:earmuffs | 1 |
immersiveengineering:ie_item_repair | 1 |
immersiveengineering:powerpack | 1 |
immersiveengineering:revolver_assembly | 1 |
immersiveengineering:revolver_cycle | 1 |
immersiveengineering:rgb | 1 |
immersiveengineering:shader_bag | 1 |
immersiveengineering:shapeless_fluid | 1 |
immersiveengineering:windmill_biome | 1 |
minecraft:smoking | 1 |
A recipe file always lives under its shipping mod's namespace, so cross-mod support shows up in the recipe type, never the directory.
What the JAR declares it needs, exactly as written. The range is what the modloader itself enforces; it is not resolved to a build, because a range is stable and a resolution is perishable (D-019).
| Mod | Declared range | |
|---|---|---|
forge | [47.3.0,) |
required |
jei | [15.2.0.23,) |
optional |
minecraft | [1.20.1] |
required |
Mods in the corpus that declare this one. No per-mod wiki can answer this by construction — it is the dependency graph inverted across every extraction (D-017).
| Mod | Declared range | |
|---|---|---|
createpropulsion | * |
optional |
delightful | [1.20.1-10,) |
optional |
occultism | [12.1.0-185,) |
optional |