Mods › Immersive Engineering

Immersive Engineering

Immersive Engineering 12.4.2-194, for Minecraft 1.21.1.

A tech based mod focused on realism.

The author's own description, out of the mod's manifest. Quoted, not paraphrased.

614items and blocks
547have their own page
67on the item table
1268recipes
64advancements
349loot tables

Items

All 614 items and blocks — 547 have a page of their own, 67 are listed there as anchors. Which ones earn a page was decided once, in the cross-index, and is obeyed here rather than recomputed (D-022).

First 30 by name.

Progression

The mod's own advancement tree, as its author built it. The ordering is theirs; nothing here invents a progression (D-011).

  • Immersive Engineering RTFM! 1 item
    • Birds on a Wire Attach a wire
      • Spread the Warmth Craft an External Heater 1 item
        • Under Pressure Craft a Fluid Pump 1 item
          • Alien Greenhouse Grow a Chorus Fruit in the Garden Cloche
      • Inverted Motor Place a Kinetic Dynamo
        • Windmill for the Land Place a Windmill
      • Fried Bird Insulation unavailable
    • HAMMAH! Craft an Engineer's Hammer 1 item
      • Concentrated Carbon Form the Coke Oven 1 item
        • Don't Drink This... Collect a bucket of Creosote Oil 1 item
          • Oiled Up and Ready to Go Craft some Treated Wood 1 item
            • Time to Tinker Craft an Engineer's Workbench 1 item
            • Alert! Uncover an intruder
        • Really Hot Topic Form the Crude Blast Furnace 1 item
          • The Upgrade Create a Steel Ingot 1 item
    • Road to Nowhere Place a Conveyor Belt
      • Going Down Craft a Dropping Conveyor Belt 1 item
        • Uncomfortable Shortcut Bounce around the Sheetmetal Chutes
      • Moving Out Craft an Extracting Conveyor Belt 1 item
        • Colour-coded! Craft an Item Router 1 item
          • Holding Back Craft an Item Batcher 1 item
    • ACHTUNG! ACHTUNG! 39486 60170 24326 01064
    • Fellow Engineers Meet an Engineer Villager
      • X Marks the Spot Buy a Mineral Deposit Map from the Structural Engineer 1 item
      • Fashion Spree Buy a Shader Grabbag from the Outfitter 3 items
        • Luck of the Draw All or nothing
      • Superior Weaponry Kill an Illager with Revolver, Railgun or Chemthrower. Beware of the new raiders! 3 items
  • immersiveengineering:manual/automatons 1 item
  • immersiveengineering:manual/resonanz 1 item
  • Multiblocks Large machines for large factories 1 item
    • Hazardous Machinery Form the Crusher 1 item
      • Diggy Diggy Hole Form the Excavator 1 item
    • Next Level Blasting Form the Improved Blast Furnace 1 item
      • The Hottest Topic Form the Arc Furnace 1 item
    • Pressing Matters Form the Metal Press 1 item
      • Decorative and Sturdy Craft some Sheetmetal 1 item
        • Sheetmetal Stash Form the Silo 1 item
        • Water Tower Form the Tank 1 item
    • Can it Make Nutmilk? Form the Squeezer 1 item
      • Moonshine! Form the Fermenter 1 item
        • Industrial Potionmaking Form the Mixer 1 item
          • What Happens to Snitches... Get trapped in concrete feet
        • Chemical Processing Form the Refinery 1 item
          • Modern Materials Craft a Duroplast Sheet 1 item
          • Bad for the Environment Form the Diesel Generator 1 item
  • Tools & Upgrades The Engineer's Workbench can be used to modify your tools 1 item
    • Treecapitation Craft the Buzzsaw 1 item
      • Rip and Tear! Apply the maximum Upgrades to the Buzzsaw
    • Spray and Pray Craft the Chemical Thrower 1 item
    • Power Pick Craft the Mining Drill 1 item
      • Big Daddy Apply the maximum Upgrades to the Mining Drill
        • GIGA...DRILL...BREAKER!!! JUST WHO THE HELL DO YOU THINK I AM?!
    • Portable Particle Supply Craft the Accumulator Backpack 1 item
      • The Spengler & Stantz Special Apply the maximum Upgrades to the Accumulator Backpack
        • 1.21 Gigawatts! When this baby hits 88 mph, you're gonna see some serious s-
    • Fortune's Legacy Craft the Railgun 1 item
      • Mother of Invention Apply the maximum Upgrades to the Railgun
        • We Don't Go To Ravenholm... Total Evisceration
    • Make My Day Craft the Revolver 1 item
      • Beauty in Destruction Craft a Wolfpack Cartridge 1 item
      • Shalashaska Apply the maximum Upgrades to the Revolver
        • Grunt Birthday Party Light a match...
    • Booker, Catch! Travel a total of 1km with the Skyhook

Recipe types

TypeRecipes
minecraft:crafting_shaped443
immersiveengineering:crusher106
immersiveengineering:metal_press96
immersiveengineering:arc_furnace78
immersiveengineering:sawmill72
minecraft:crafting_shapeless65
immersiveengineering:blueprint61
minecraft:stonecutting46
minecraft:smelting42
immersiveengineering:cloche40
minecraft:blasting38
immersiveengineering:hammer_crushing30
immersiveengineering:bottling_machine28
immersiveengineering:mineral_mix24
immersiveengineering:shaped_fluid18
immersiveengineering:alloy8
immersiveengineering:fermenter8
immersiveengineering:turn_and_copy8
immersiveengineering:squeezer6
immersiveengineering:thermoelectric_source6
immersiveengineering:fertilizer5
immersiveengineering:blast_furnace_fuel4
immersiveengineering:refinery4
immersiveengineering:coke_oven3
immersiveengineering:generated_list3
immersiveengineering:generator_fuel3
immersiveengineering:mixer3
immersiveengineering:no_container_item3
immersiveengineering:blast_furnace2
immersiveengineering:rgb2
immersiveengineering:crafting_special_flare_bullet_color1
immersiveengineering:crafting_special_jerrycan_refill1
immersiveengineering:crafting_special_potion_bullet_fill1
immersiveengineering:crafting_special_speedloader_load1
immersiveengineering:earmuffs1
immersiveengineering:ie_item_repair1
immersiveengineering:powerpack1
immersiveengineering:revolver_assembly1
immersiveengineering:revolver_cycle1
immersiveengineering:shader_bag1
immersiveengineering:shapeless_fluid1
immersiveengineering:windmill_biome1
minecraft:smoking1

A recipe file always lives under its shipping mod's namespace, so cross-mod support shows up in the recipe type, never the directory.

Dependencies

What the JAR declares it needs, exactly as written. The range is what the modloader itself enforces; it is not resolved to a build, because a range is stable and a resolution is perishable (D-019).

ModDeclared range
jei[19.10.0.126,) optional
minecraft[1.21.1] required
neoforge[21.1.164,) required

Depended on by

Mods in the corpus that declare this one. No per-mod wiki can answer this by construction — it is the dependency graph inverted across every extraction (D-017).

ModDeclared range
createpropulsion* optional
delightful[1.20.1-10,) optional
occultism[12.1.0-185,) optional