Mods › Dungeon's Delight

Dungeon's Delight

Minecraft version1.20.11.21.1

Dungeon's Delight 1.3.0, for Minecraft 1.20.1.

Dungeon's Delight is a cooking and farming mod in which you turn monsters into delicious delicacies.

The author's own description, out of the mod's manifest. Quoted, not paraphrased.

162items and blocks
156have their own page
6on the item table
166recipes
34advancements
50loot tables

Items

All 162 items and blocks — 156 have a page of their own, 6 are listed there as anchors. Which ones earn a page was decided once, in the cross-index, and is obeyed here rather than recomputed (D-022).

First 30 by name.

Progression

The mod's own advancement tree, as its author built it. The ordering is theirs; nothing here invents a progression (D-011).

  • Dungeon's Delight A world of monsters await you!
    • Heavy Metal Destroy a spawner to obtain a stained scrap, a piece of metal with lively capabilities 1 item
      • A Slice of Life Obtain a Stained Knife or Stained Cleaver and grasp the life essence of foes to charge it. 2 items
      • Uncaged, Unbound Place down a dungeon stove which it's flame can heat a monster pot
    • Delicious in a Dungeon Put down a Monster Pot and start preparing monstrous meals!
      • Ah, Dungeon Food Combine monsters and ingredients together to create your first monster food
        • Chewy! Biteable foods will allow you to eat from it multiple times and refill it with specific items
          • ...And I'm All Out of Gum Fully consume a Bubblegunk, a sludge of rot that can decrease hunger 1 item
        • Bloody Mary Challenge Consume the disgusting concoction known as a bloody mary 1 item
        • Symbiosis Feed a Wormouth and let it expel you a reward
        • Eye of The Spider Spider foods will allow you to climb and slide down blocks, transforms the Leaping effect
          • Eater of Worlds Silverfish foods will allow you to consume blocks by destroying them but only can eat monster foods, transforms the Haste effect
        • Struggler Bowled monster foods naturally heal based on how hungry you are, transforms the Comfort effect
          • Don't Starve Plated monster foods will allow you to eat monsters alive but only can eat monster foods, transforms the Nourishment effect
            • Monsters Smashed Obtain all monster effects at the same time, who's the real monster now?
              • The Privilege of The Living Consume all monster foods and drinks... you monster 33 items
                • Meal of Champions Doesn't matter what it is, CONSUME THEM ALL. 62 items
            • How Hungry...? Consume an entire horse alive using the voracity effect
      • Sweet Revenge! Use an amethyst rock candy to imprison a Vex or Silverfish 2 items
        • Chance Roll Stick held monster foods have a chance to land 1.75x critical hits, transforms the Strength effect
    • Corpsebloom Plant a rotbulbling, a disgusting plant that spells like death
      • Evil Up Rot foods will make your absorption hearts take additional damage but explode on entities that hit you, transforms the Absorption effect
      • Air Pollution Shoot a Gunk Arrow at something
        • Septic Tank Shoot a Gunk Arrow at a Monster Yam and have it's own horde attack it
    • Heaven Pierce Her Throw a Cleaver to pierce and scavenge extra goods from foes
      • Fizzy Lifting Drink Consume a bottle of Ghastly Spirits, a drink that can help you quickly escape your enemies! 1 item
      • Is It Worth It? Consume a Sniffer food... you monster
      • Apple of the Earth Cut a chunk of sculk into a sculk polyp 1 item
        • Won’t Take a Century Combine eggs into a pile of sculk and let it fester
          • Paint the Town Blue Sculk foods grant a varying amount of experience based on the amount of sculk ingredients
      • Creepy Pasta Cut a slab of slime into gooey noodles 1 item
        • Gastrocryptozoologist Obtain all monster knife drops 7 items
        • Cutlery of Apostasy Upgrade your cleaver using netherite and prepare to slice and dice like a master chef 1 item
        • Choking Hazard Slime foods have a chance to bounce back out of your stomach and not be consumed

Recipe types

TypeRecipes
minecraft:crafting_shaped54
dungeonsdelight:monster_cooking52
minecraft:crafting_shapeless20
farmersdelight:cutting17
minecraft:smoking7
farmersdelight:cooking6
minecraft:stonecutting4
minecraft:campfire_cooking2
minecraft:smelting2
dungeonsdelight:monster_food_serving1
minecraft:smithing_transform1

A recipe file always lives under its shipping mod's namespace, so cross-mod support shows up in the recipe type, never the directory.

Dependencies

What the JAR declares it needs, exactly as written. The range is what the modloader itself enforces; it is not resolved to a build, because a range is stable and a resolution is perishable (D-019).

ModDeclared range
farmersdelight[1.3.0,) required
forge[47,) required
minecraft[1.20.1,1.21) required
runiclib[4.3.7,) required

Depended on by

Mods in the corpus that declare this one. No per-mod wiki can answer this by construction — it is the dependency graph inverted across every extraction (D-017).

ModDeclared range
delightful[1.2,) optional