Mods › Dungeon's Delight

Dungeon's Delight

Dungeon's Delight 1.5.0, for Minecraft 1.21.1.

Dungeons Delight is a mod for Minecraft that adds the cooking and consumption of monsters.

The author's own description, out of the mod's manifest. Quoted, not paraphrased.

210items and blocks
199have their own page
11on the item table
203recipes
40advancements
57loot tables

Items

All 210 items and blocks — 199 have a page of their own, 11 are listed there as anchors. Which ones earn a page was decided once, in the cross-index, and is obeyed here rather than recomputed (D-022).

First 30 by name.

Progression

The mod's own advancement tree, as its author built it. The ordering is theirs; nothing here invents a progression (D-011).

  • Dungeon's Delight A world of monsters await you!
    • Heavy Metal Destroy a spawner to obtain Stained Scrap, a piece of metal with lively capabilities 1 item
      • Maybe in Another Life Use Rot and Steel to create Spirit Fire on soul blocks
      • Uncaged, Unbound Place down a Dungeon Stove, allowing you to heat a Monster Pot without a spawner
    • Delicious in a Dungeon Put down a Monster Pot and start preparing monstrous meals!
      • Ah, Dungeon Food Combine monsters and ingredients together to create your first monster food 1 item
        • Chewy! Take a bite from a biteable food, a food that can be eaten several times 1 item
          • ...and I'm All Out of Gum Fully consume Bubblegunk, an amalgamation of rot that can decrease hunger 1 item
        • Bloody Mary Challenge Consume a Bloody Mary... and face the consequences 1 item
        • Cannibal Conundrum Nourish a Wormouth and allow it to expel some left overs
        • To Become the Monster... Monsterize an effect by having it's monster effect equivalent
        • Eye of The Spider Spider foods will allow you to climb and slide down blocks, monsterizes the Leaping effect
          • Eater of Worlds Silverfish foods will allow you to consume blocks by destroying them but only can eat monster foods, monsterizes the Haste effect
        • Struggler Bowled monster foods will regenerate health quicker the hungrier you are, monsterizes the Comfort effect
          • Don't Starve Plated monster foods will allow you to eat monsters alive but only can eat monster foods, monsterizes the Nourishment effect
            • Monsters Smashed Obtain all monster effects at the same time. Who's the real monster now?
              • The Privilege of The Living Consume all monster foods and drinks... you monster 41 items
                • Meal of Champions It doesn't matter what it is, CONSUME THEM ALL. 70 items
            • How Hungry...? Consume an entire horse alive using the Voracity effect
      • Sweet Revenge! Imprison a Vex or Silverfish inside of some Amethyst Rock Candy 2 items
        • Chance Roll Skewed monster foods have a chance to land 1.75x critical hits, monsterizes the Strength effect
    • Corpsebloom Plant a Rotbulbling
      • Evil Up Rotten foods will make your absorption hearts take additional damage but explode on entities that hit you, monsterizes the Absorption effect
      • Air Pollution Shoot a Gunk Arrow at something
        • Septic Tank Shoot a Gunk Arrow at a Monster Yam and have its own horde attack it
      • Things are Grim Indeed... Obtain a Rancid Reduction, a putrid bottle that can rot organic matter 1 item
        • Spirited Away Free the spirit of a Zombified Dryad using a Cleaver
          • The Rot Consumes Putrid foods will cause any damage taken to create rotten hearts which can be siphoned back into normal health, monsterizes the Regeneration effect
    • Heaven Piercer Throw a Cleaver to pierce and scavenge extra goods from foes
      • Fizzy Lifting Drink Consume a bottle of Ghastly Spirits 1 item
      • Is It Worth It? Sniifer foods will have a chance to harmonize a active monster effects
      • Cutlery of Apostasy Upgrade your cleaver using Netherite 1 item
      • Apple of the Earth Cut a chunk of Sculk into a Sculk Polyp 1 item
        • Won’t Take a Century Bury some Eggs in Sculk and let it fester
          • Paint the Town Blue Sculk foods cause a shockwave that knocks entities far back 1 item
            • Crackshot Use a Cleaver to slice an airborne Ancient Egg in half
      • Creepy Pasta Cut a Slime Slab into gooey noodles 1 item
        • Gastrocryptozoologist Obtain all monster scavenging drops 8 items
        • Dietetic Pudding Substitute Eat some Slime food without consuming it
      • Easy Breezy! Breeze foods will allow you to dash when sneaking midair but inflicts Weakness, monsterizes the Speed effect

Recipe types

TypeRecipes
dungeonsdelight:monster_cooking70
minecraft:crafting_shaped61
minecraft:crafting_shapeless21
farmersdelight:cutting18
farmersdelight:cooking9
minecraft:smoking7
minecraft:stonecutting7
minecraft:campfire_cooking5
minecraft:smelting4
minecraft:smithing_transform1

A recipe file always lives under its shipping mod's namespace, so cross-mod support shows up in the recipe type, never the directory.

Dependencies

What the JAR declares it needs, exactly as written. The range is what the modloader itself enforces; it is not resolved to a build, because a range is stable and a resolution is perishable (D-019).

ModDeclared range
farmersdelight[1.3.0,) required
minecraft[1.21.1,1.22) required
neoforge[21.1.219,) required
runiclib[5.0.0,) required

Depended on by

Mods in the corpus that declare this one. No per-mod wiki can answer this by construction — it is the dependency graph inverted across every extraction (D-017).

ModDeclared range
delightful[1.2,) optional