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Mods › Combat Effects › Guides › Combat Effects: Visual Combat Overhaul

Combat Effects: Visual Combat Overhaul

A Combat Effects guide. Covers Combat Effects 0.0.1 on Minecraft 1.21.8.

Combat Effects refreshes encounters by adding responsive visual cues to strikes, projectile releases, and status changes. Everything is toggleable, letting players customize which battle cues appear on screen without altering server mechanics.

Combat feedback and damage indicators

Direct melee exchanges receive immediate visual clarity through stylized burst effects. When landing critical strikes, enabling "Reworked Critical Hit Particles" swaps standard impacts for bright sparks reminiscent of action role-playing games. Players tracking combat efficiency can turn on "Damage Number Particles" to see floating numeric values rise whenever any entity takes harm. Breaking an opponent's defense also triggers immediate visual feedback: activating "Shield Disable Particle" spawns a distinct oversized burst on your screen whenever you successfully force an enemy shield onto cooldown.

Projectile handling and status displays

Ranged combat benefits from distinct windup and discharge cues. Turning on "Projectile Charge Particles" reveals glowing charging indicators while drawing bows or readying tridents, with specific weapon compatibility adjustable through "Projectile Charge Particle Whitelist". Upon release, "Projectile Launch Particle" generates directional shockwave ripples along the projectile path, while "Projectile Launch Particle Blacklist" allows you to exclude specific items from triggering the effect.

Environmental and status cues

Area effects and movement trails bring extra motion to prolonged skirmishes. Activating "Potion Cloud Particles" bursts vibrant tinted clouds whenever splash or lingering concoctions strike solid terrain. Healing actions become apparent with "Healing Ring Particles", emitting expanding luminous bands whenever targets regain health. Lingering conditions are equally clear: "Freezing Snowflake Particles" circle chilling entities, "Weakness Cloud Particles" hover above weakened targets, and "Sprint Cloud Particles" form brief clouds beneath dashing mobs. In addition, "Render Entity Trails" enables dynamic streaks defined by custom resource packs.

Mods › Combat Effects › Guides › Combat Effects: Visual Combat Overhaul