Combat Effects
Overhauling combat-related visual effects
Build 0.0.1 · checked 14 August 2026
Guides
Requires
| Mod | Needed | Versions |
|---|---|---|
fabric-api |
required | * |
midnightlib |
required | >=1.7.5 |
Needs Java >=21.
Frequently Asked Questions
Can floating damage numbers be toggled off in Combat Effects?
Yes, toggling the Damage Number Particles option in the configuration completely disables the numeric indicators on hit.
How do you prevent certain arrows or thrown items from spawning launch shockwaves?
You can add specific projectile identifiers to the Projectile Launch Particle Blacklist in the configuration.
What visual effect triggers when you break an enemy shield guard?
When Shield Disable Particle is active, a large burst particle appears on your screen to confirm that the target's shield has entered cooldown.
Does the sprint particle effect reveal invisible entities?
No, sprint cloud particles are automatically hidden for invisible entities to prevent exposing their position.
Download Links
- modrinth.com modrinth.com/mod/combateffects
- Source github.com/8hiny/CombatEffects