[Let's Do] BloomingNature 1.0.12, for Minecraft 1.20.1.
Explore a redesigned overworld: new animals, reshaped biomes, livelier landscapes
The author's own description, out of the mod's manifest. Quoted, not paraphrased.
All 393 items and blocks — 373 have a page of their own, 20 are listed there as anchors. Which ones earn a page was decided once, in the cross-index, and is obeyed here rather than recomputed (D-022).
First 30 by name.
| Type | Recipes |
|---|---|
minecraft:crafting_shaped | 212 |
minecraft:stonecutting | 86 |
minecraft:crafting_shapeless | 80 |
minecraft:smelting | 11 |
minecraft:smithing_transform | 1 |
A recipe file always lives under its shipping mod's namespace, so cross-mod support shows up in the recipe type, never the directory.
What the JAR declares it needs, exactly as written. The range is what the modloader itself enforces; it is not resolved to a build, because a range is stable and a resolution is perishable (D-019).
| Mod | Declared range | |
|---|---|---|
architectury | [9.1.12,) |
required |
forge | [47,) |
required |
minecraft | [1.20.1,) |
required |