VoxelBridge
Client-side mod that exports Minecraft saves to glTF.
13 config settings
Build 1.0.4 · checked 13 September 2026
Guides
Config
- Export Animated Textures
animationvoxelbridge— Export animated textures defined by .mcmeta. - Atlas Size
atlasSizevoxelbridge— Atlas tile size for packed textures. - Color Mode
colorModevoxelbridge— Choose vertex color, colormap, or both.
Show all 13 settings
- Coordinate Mode
coordinateModevoxelbridge— Centered moves the selection to the origin. World keeps original coordinates. - Decode LabPBR
decodePBRvoxelbridge— Decode LabPBR maps from _n/_s into channels. - Collapse Double-Sided
exportDoubleSidedvoxelbridge— Collapse back-to-back faces (double-sided). - Export Threads
exportThreadsvoxelbridge— Threads used for export work (1-128). - Fill Cave
fillCavevoxelbridge— Treat dark cave_air as solid for culling. - Logging
loggingvoxelbridge— Enable VoxelBridge log output. - Nonsolid Culling
nonsolidCullingvoxelbridge— When enabled, remove nonsolid faces fully covered by solid neighbors; when disabled, inset those faces instead. - Vanilla Random Transform
randomModelvoxelbridge— Apply vanilla position-based random offsets/rotations. - Texture Packing Mode
texturePackingvoxelbridge— Choose between individual textures or packed UDIM atlas. - Atlas Padding
texturePaddingvoxelbridge— Padding in pixels between atlas sprites.
Requires
| Mod | Needed | Versions |
|---|---|---|
fabric-api |
required | * |
cloth-config2 |
required | * |
Frequently Asked Questions
How do you select a region to export in VoxelBridge?
Use the keys bound to Set Position 1 and Set Position 2 in your Controls menu to designate opposite corners of the target area.
How do you start exporting the selected Minecraft scene?
Trigger the Export Region action to compile the selected volume into a 3D model.
Can VoxelBridge cull invisible interior cave faces to save file size?
Yes, enabling Fill Cave treats dark interior cavities as solid geometry to cull concealed block faces.
How do you combine block textures into a single texture atlas?
Set Texture Packing Mode to atlas mode in VoxelBridge Settings to pack all textures with custom Atlas Size and Atlas Padding.