Mods › Via Romana

Via Romana

Via Romana 2.2.2+1.21.1-neoforge, for Minecraft 1.21.1.

Via Romana allows fast travel only after a road connecting the destinations has been made, incentivizing players to build and see the world.

The author's own description, out of the mod's manifest. Quoted, not paraphrased.

1items and blocks
1have their own page
0on the item table
1recipes
3advancements
0loot tables

Items

All 1 items and blocks — 1 have a page of their own, 0 are listed there as anchors. Which ones earn a page was decided once, in the cross-index, and is obeyed here rather than recomputed (D-022).

First 1 by name.

Progression

The mod's own advancement tree, as its author built it. The ordering is theirs; nothing here invents a progression (D-011).

  • A Strand Type Game Use strands to connect the world
    • I Just Felt Like Running Travel 5 km on charted paths
    • Straight Up Pathing It Chart 5 km of paths

Recipe types

TypeRecipes
minecraft:crafting_shapeless1

A recipe file always lives under its shipping mod's namespace, so cross-mod support shows up in the recipe type, never the directory.

Dependencies

What the JAR declares it needs, exactly as written. The range is what the modloader itself enforces; it is not resolved to a build, because a range is stable and a resolution is perishable (D-019).

ModDeclared range
dataanchor[2.0.0.13] required
midnightlib[1.9.0,) required
minecraft[1.21.1,) required
moonlight* required
neoforge[21.1.209,) required