Teamviewer: Teammate Waypoint Markers and HUD Overlays
A Teamviewer guide. Covers Teamviewer 1.4-release+1.21.11 on Minecraft 1.21.11.
In-World Teammate Markers
Teamviewer provides real-time visual tracking for squad members during competitive group encounters and team mini-games. Through the Teamviewer Config menu, players can activate Draw a marker to place floating indicators above allied players in the active scene. The marker system offers several customization properties:
- Toggle Marker Shape and select geometric representations like INVERTED TRIANGLE to adjust visual clarity during fast-paced skirmishes.
- Modify Marker Size to balance icon prominence against screen clutter.
- Adjust Marker Height to position the indicator safely above a teammate's nametag or armor helm.
- Configure Marker's invisible distance so markers fade out when standing directly beside allies to keep immediate melee vision clean.
Floating Player Name and Range Text
In addition to overhead icons, textual readouts can be positioned directly on ally models to display situational tracking data:
- Enable Text [Name] to identify teammates across terrain obstacles.
- Activate Text [Distance] to evaluate separation ranges during tactical rotations.
- Turn on Text Background to ensure readability against bright skyboxes or complex environmental backdrops.
- Calibrate Text Size and Character display range to control typography scaling and character limits.
- Set Text's invisible distance to hide text overlays at close quarters.
Cosmetic Palette and Visibility Controls
Players can personalize tracking elements to suit team color schemes or combat roles:
- Use Change the color of the [name] to match specific squad assignments or friend groups.
- Set Change the color of the [distance] to differentiate proximity readouts from player names.
- The Other settings category houses master toggles such as All Features, allowing players to instantly suspend or resume all visual drawing routines during matches.