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Some Basic Skills: Core Attribute Passives and Multipliers

A Some Basic Skills guide. Covers Some Basic Skills 1.0.0 on Minecraft 1.21.1.

In Some Basic Skills, players can invest experience points directly into foundational character attributes through a dedicated passive progression network.

Flat attribute enhancements

Accessing the "MC Attribute Passive Skill Tree" allows direct investment into baseline physical and defensive statistics:

  • Combat striking force is developed through "Base Attack Damage Upgrade" while physical displacement improves with "Base Attack Knockback Upgrade".
  • Mobility and survival are reinforced by allocating points into "Base Movement Speed Upgrade", "Base Jump Strength Upgrade", and "Base Max Health Upgrade".
  • Defensive mitigation increases across gear tiers through "Base Armor Upgrade", "Base Armor Toughness Upgrade", and "Base Knockback Resistance Upgrade".
  • Exploration and gathering yields can be enhanced through "Base Mining Efficiency Upgrade" and "Base Luck Upgrade".

Percentage multiplier bonuses

Late-game scaling is driven by percentage multipliers that amplify existing equipment and baseline traits:

  • Melee offense expands through "Base Attack Damage Multiplier Upgrade" and "Base Attack Knockback Multiplier Upgrade".
  • Kinetic evasion and agility gain compound value using "Base Movement Speed Multiplier Upgrade" alongside "Base Jump Strength Multiplier Upgrade".
  • High-tier armor sets benefit from proportional scaling via "Base Armor Multiplier Upgrade", "Base Armor Toughness Multiplier Upgrade", and "Base Knockback Resistance Multiplier Upgrade".
  • Vitality and resource collection reach their peak through "Base Max Health Multiplier Upgrade", "Base Mining Efficiency Multiplier Upgrade", and "Base Luck Multiplier Upgrade".
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