Some Basic Skills: Core Attribute Passives and Multipliers
A Some Basic Skills guide. Covers Some Basic Skills 1.0.0 on Minecraft 1.21.1.
In Some Basic Skills, players can invest experience points directly into foundational character attributes through a dedicated passive progression network.
Flat attribute enhancements
Accessing the "MC Attribute Passive Skill Tree" allows direct investment into baseline physical and defensive statistics:
- Combat striking force is developed through "Base Attack Damage Upgrade" while physical displacement improves with "Base Attack Knockback Upgrade".
- Mobility and survival are reinforced by allocating points into "Base Movement Speed Upgrade", "Base Jump Strength Upgrade", and "Base Max Health Upgrade".
- Defensive mitigation increases across gear tiers through "Base Armor Upgrade", "Base Armor Toughness Upgrade", and "Base Knockback Resistance Upgrade".
- Exploration and gathering yields can be enhanced through "Base Mining Efficiency Upgrade" and "Base Luck Upgrade".
Percentage multiplier bonuses
Late-game scaling is driven by percentage multipliers that amplify existing equipment and baseline traits:
- Melee offense expands through "Base Attack Damage Multiplier Upgrade" and "Base Attack Knockback Multiplier Upgrade".
- Kinetic evasion and agility gain compound value using "Base Movement Speed Multiplier Upgrade" alongside "Base Jump Strength Multiplier Upgrade".
- High-tier armor sets benefit from proportional scaling via "Base Armor Multiplier Upgrade", "Base Armor Toughness Multiplier Upgrade", and "Base Knockback Resistance Multiplier Upgrade".
- Vitality and resource collection reach their peak through "Base Max Health Multiplier Upgrade", "Base Mining Efficiency Multiplier Upgrade", and "Base Luck Multiplier Upgrade".