Sequenced Pattern Provider: AE2 Autocrafting for Assembly Lines
A Sequenced Pattern Provider guide. Covers Sequenced Pattern Provider 0.3.1 on Minecraft 1.20.1.
Sequenced Pattern Provider bridges digital network autocrafting with kinetic assembly lines, allowing complex multi-step mechanical loops to request resources seamlessly.
Encoding Sequenced Recipes
Setting up automated assembly loops begins by authoring instructions at the encoding terminal:
Sequenced Assembly Pattern Encoding Terminal: Upgraded on a crafting table by pairing a pattern encoding terminal with four engineering processors, two blank patterns, and two fluix glass cables.- Inside this terminal, engineers record each step of a multi-stage assembly line into a dedicated
Sequenced Assembly Pattern, capturing intermediate transitional items and loop counts. - Finished recipe patterns store the required initial inputs, step sequence, and final outputs, which can include products yielding a
Diamond,
Flint, an
Emerald,
Coal, or an
Apple.
Master and Child Providers
Distributing assembly tasks along conveyor loops relies on a master-and-node architecture:
Sequenced Assembly Master Provider: Built from four brass casings, two engineering processors, two fluix glass cables, and a pattern provider. Mounted at the start of a production loop to hold encoded patterns, manage network orders, and insert base materials onto mechanical belts.
Sequenced Assembly Child Provider: Constructed from an andesite alloy, two fluix glass cables, a pattern provider, and an andesite casing. Placed along auxiliary deployers and cutting stations to inject supplementary components into the circulating assembly line.- When an order completes, the master provider collects the final output, returning precious products up to a
Nether Star directly to the digital storage network.
In the data pages: create:sequenced_assembly recipes