mcmodwiki
Mods › Scourge

Scourge

A mod leading to the end of your journey

10 items and blocks · 4 recipes · 8 advancements · 1 loot tables · 17 config settings

Build 1.1.0 · checked 13 September 2026

Guides

Advancements

  • Scourge — SCOURGE!
    • Goat's Eye — Get one Original Sin Indicator.
      • Broken Top — Find the Broken Top
        • The Nine Days' Fall — Right click the Void Altar with the Holy Blood to summon Lucifer

See all 8 advancements →

Recipes

Every recipe Scourge adds, grouped by how it is made.

Items

Config

  • BossDifficulty Common 2.0 — Boss difficulty----1:Normal, 2:Hard, 3:Very Hard(Default:2)
  • WeakenDamage Common True — Due to compatibility considerations, the damage caused to players by this mod may be weakened. | Whether to enable weakening (Default:true) (!! There may be bugs after disabling this!!)
  • GrimoireProbability Common 0.15 — The probability of having a Grimoire in a chest (Default:0.15)
Show all 17 settings
  • MaxUse Common 100.0 — The maximum number of times the Grimoire can be used (Default:100)
  • GoetyBonus Common 0.25 — The bonus for Goety's spell power with each use of the Grimoire (Default:0.25)
  • IronBonus Common 0.015 — The bonus for Iron's spell power with each use of the Grimoire (Default:0.015)
  • LuciferMaxHealth Attributes 1000.0 — Lucifer's max health(Default:1000)
  • LuciferArmor Attributes 10.0 — Lucifer's armor(Default:10)
  • LuciferAttackDamage Attributes 20.0 — Lucifer's attack damage(Default:20)
  • LuciferDamageCap Attributes 0.05 — Lucifer's damage cap(Default:0.05)
  • LuciferInvulnerableTime Attributes 20.0 — Lucifer's invulnerable time(Default:20)
  • LuciferDamageReduction Attributes 10.0 — The percentage increase in the reduction of Lucifer's injuries each time he is injured(Default:10)
  • LuciferHeal Attributes 0.00015 — Lucifer's rate of life recovery per tick(Default:0.00015)
  • X Attributes 0.0005 — After Lucifer kills a creature, his health recovery percentage will increase [the creature's maximum health multiplied by X](Default:0.0005)
  • DoLuciferReborn Mobs True — If true, Lucifer will be resurrected when killing a player during the final phase(Default:true)
  • NoRemovingMobs Mobs ['minecraft:player', 'touhou_little_maid — Normally, the mobs that cannot be cleared but can be damaged
  • NoRemovingCMobs Mobs ['minecraft:item', 'enigmaticlegacy:perm — Normally, the mobs that cannot be cleared or damaged
Copy the config file
17 settings, ready to paste
# ---- scourge-common.toml

[Common]
# Boss difficulty----1:Normal, 2:Hard, 3:Very Hard(Default:2)
BossDifficulty = 2.0
# Due to compatibility considerations, the damage caused to players by this mod may be weakened. | Whether to enable weakening (Default:true) (!! There may be bugs after disabling this!!)
WeakenDamage = True
# The probability of having a Grimoire in a chest (Default:0.15)
GrimoireProbability = 0.15
# The maximum number of times the Grimoire can be used (Default:100)
MaxUse = 100.0
# The bonus for Goety's spell power with each use of the Grimoire (Default:0.25)
GoetyBonus = 0.25
# The bonus for Iron's spell power with each use of the Grimoire (Default:0.015)
IronBonus = 0.015

[Attributes]
# Lucifer's max health(Default:1000)
LuciferMaxHealth = 1000.0
# Lucifer's armor(Default:10)
LuciferArmor = 10.0
# Lucifer's attack damage(Default:20)
LuciferAttackDamage = 20.0
# Lucifer's damage cap(Default:0.05)
LuciferDamageCap = 0.05
# Lucifer's invulnerable time(Default:20)
LuciferInvulnerableTime = 20.0
# The percentage increase in the reduction of Lucifer's injuries each time he is injured(Default:10)
LuciferDamageReduction = 10.0
# Lucifer's rate of life recovery per tick(Default:0.00015)
LuciferHeal = 0.00015
# After Lucifer kills a creature, his health recovery percentage will increase [the creature's maximum health multiplied by X](Default:0.0005)
X = 0.0005

[Mobs]
# If true, Lucifer will be resurrected when killing a player during the final phase(Default:true)
DoLuciferReborn = True
# Normally, the mobs that cannot be cleared but can be damaged
NoRemovingMobs = ['minecraft:player', 'touhou_little_maid:maid']
# Normally, the mobs that cannot be cleared or damaged
NoRemovingCMobs = ['minecraft:item', 'enigmaticlegacy:permanent_item_entity', 'corpse:corpse', 'touhou_little_maid:tombstone', 'scourge:end_meteorite', 'scourge:void_bomb', 'scourge:splitting_slash', 'scourge:dark_star_pro', 'scourge:obsidian_fourway_cannon', 'scourge:annihilation_laser']

Frequently Asked Questions

How do you craft the Original Sin Indicator in Scourge?

Combine two Goat Horns and one Eye of Ender on a crafting table to make the Original Sin Indicator.

Where do you find a Grimoire and what does it do?

Grimoires appear in loot chests at a default 0.15 probability and can be used up to 100 times, adding 0.25 Goety spell power and 0.015 Iron's spell power per use.

How do you make Holy Blood in Scourge?

Perform a Goety ritual combining a Golden Apple, a Ghast Tear, a Milk Bucket, and Goety's unholy blood to create Holy Blood.

How do you summon Lucifer in Scourge?

Carry Holy Blood to a Void Altar and right-click the altar to summon Lucifer, who has 1,000 health, 10 armor, and 20 attack damage on default settings.

How is the Badge Of Rebirth crafted?

Run a Goety ritual using a Respawn Anchor, a Totem of Undying, and Goety's totem of souls to obtain the Badge Of Rebirth.

Download Links

Mods › Scourge