Scourge
A mod leading to the end of your journey
10 items and blocks · 4 recipes · 8 advancements · 1 loot tables · 17 config settings
Build 1.1.0 · checked 13 September 2026
Guides
Advancements
- Scourge — SCOURGE!
- Goat's Eye — Get one Original Sin Indicator.
- Broken Top — Find the Broken Top
- The Nine Days' Fall — Right click the Void Altar with the Holy Blood to summon Lucifer
- Broken Top — Find the Broken Top
- Goat's Eye — Get one Original Sin Indicator.
Recipes
Every recipe Scourge adds, grouped by how it is made.
Items
Void Altar
Badge Of Rebirth
Grimoire
§6Holy Blood§r
§6§lIncomplete Divinity§r§r
Original Sin Indicator
End Fireball Item
Halo Of Sins§d§lLucifer§r§r§k§r Spawn Egg
XConfig
- BossDifficulty
Common2.0— Boss difficulty----1:Normal, 2:Hard, 3:Very Hard(Default:2) - WeakenDamage
CommonTrue— Due to compatibility considerations, the damage caused to players by this mod may be weakened. | Whether to enable weakening (Default:true) (!! There may be bugs after disabling this!!) - GrimoireProbability
Common0.15— The probability of having a Grimoire in a chest (Default:0.15)
Show all 17 settings
- MaxUse
Common100.0— The maximum number of times the Grimoire can be used (Default:100) - GoetyBonus
Common0.25— The bonus for Goety's spell power with each use of the Grimoire (Default:0.25) - IronBonus
Common0.015— The bonus for Iron's spell power with each use of the Grimoire (Default:0.015) - LuciferMaxHealth
Attributes1000.0— Lucifer's max health(Default:1000) - LuciferArmor
Attributes10.0— Lucifer's armor(Default:10) - LuciferAttackDamage
Attributes20.0— Lucifer's attack damage(Default:20) - LuciferDamageCap
Attributes0.05— Lucifer's damage cap(Default:0.05) - LuciferInvulnerableTime
Attributes20.0— Lucifer's invulnerable time(Default:20) - LuciferDamageReduction
Attributes10.0— The percentage increase in the reduction of Lucifer's injuries each time he is injured(Default:10) - LuciferHeal
Attributes0.00015— Lucifer's rate of life recovery per tick(Default:0.00015) - X
Attributes0.0005— After Lucifer kills a creature, his health recovery percentage will increase [the creature's maximum health multiplied by X](Default:0.0005) - DoLuciferReborn
MobsTrue— If true, Lucifer will be resurrected when killing a player during the final phase(Default:true) - NoRemovingMobs
Mobs['minecraft:player', 'touhou_little_maid— Normally, the mobs that cannot be cleared but can be damaged - NoRemovingCMobs
Mobs['minecraft:item', 'enigmaticlegacy:perm— Normally, the mobs that cannot be cleared or damaged
Copy the config file
# ---- scourge-common.toml [Common] # Boss difficulty----1:Normal, 2:Hard, 3:Very Hard(Default:2) BossDifficulty = 2.0 # Due to compatibility considerations, the damage caused to players by this mod may be weakened. | Whether to enable weakening (Default:true) (!! There may be bugs after disabling this!!) WeakenDamage = True # The probability of having a Grimoire in a chest (Default:0.15) GrimoireProbability = 0.15 # The maximum number of times the Grimoire can be used (Default:100) MaxUse = 100.0 # The bonus for Goety's spell power with each use of the Grimoire (Default:0.25) GoetyBonus = 0.25 # The bonus for Iron's spell power with each use of the Grimoire (Default:0.015) IronBonus = 0.015 [Attributes] # Lucifer's max health(Default:1000) LuciferMaxHealth = 1000.0 # Lucifer's armor(Default:10) LuciferArmor = 10.0 # Lucifer's attack damage(Default:20) LuciferAttackDamage = 20.0 # Lucifer's damage cap(Default:0.05) LuciferDamageCap = 0.05 # Lucifer's invulnerable time(Default:20) LuciferInvulnerableTime = 20.0 # The percentage increase in the reduction of Lucifer's injuries each time he is injured(Default:10) LuciferDamageReduction = 10.0 # Lucifer's rate of life recovery per tick(Default:0.00015) LuciferHeal = 0.00015 # After Lucifer kills a creature, his health recovery percentage will increase [the creature's maximum health multiplied by X](Default:0.0005) X = 0.0005 [Mobs] # If true, Lucifer will be resurrected when killing a player during the final phase(Default:true) DoLuciferReborn = True # Normally, the mobs that cannot be cleared but can be damaged NoRemovingMobs = ['minecraft:player', 'touhou_little_maid:maid'] # Normally, the mobs that cannot be cleared or damaged NoRemovingCMobs = ['minecraft:item', 'enigmaticlegacy:permanent_item_entity', 'corpse:corpse', 'touhou_little_maid:tombstone', 'scourge:end_meteorite', 'scourge:void_bomb', 'scourge:splitting_slash', 'scourge:dark_star_pro', 'scourge:obsidian_fourway_cannon', 'scourge:annihilation_laser']
Frequently Asked Questions
How do you craft the Original Sin Indicator in Scourge?
Combine two Goat Horns and one Eye of Ender on a crafting table to make the Original Sin Indicator.
Where do you find a Grimoire and what does it do?
Grimoires appear in loot chests at a default 0.15 probability and can be used up to 100 times, adding 0.25 Goety spell power and 0.015 Iron's spell power per use.
How do you make Holy Blood in Scourge?
Perform a Goety ritual combining a Golden Apple, a Ghast Tear, a Milk Bucket, and Goety's unholy blood to create Holy Blood.
How do you summon Lucifer in Scourge?
Carry Holy Blood to a Void Altar and right-click the altar to summon Lucifer, who has 1,000 health, 10 armor, and 20 attack damage on default settings.
How is the Badge Of Rebirth crafted?
Run a Goety ritual using a Respawn Anchor, a Totem of Undying, and Goety's totem of souls to obtain the Badge Of Rebirth.
Download Links
- curseforge.com www.curseforge.com/minecraft/mc-mods/scourge
- Homepage mcreator.net