Prismanium
Performance-focused renderer compatible with Oculus, Dynamic Lights, and modpack optimization support.
2 config settings
Build 0.3.31-local+mc1.20.1 · checked 13 September 2026
Config
- Use Accurate Quad Shading
use_quad_normals_for_lighting— When enabled, Prismanium will apply shading to non-vanilla block faces based on the true direction they are facing, not their axis-aligned direction. This can improve lighting quality when the Forge experimental light pipeline is disabled (which is recommended for best performance). It has no effect… - Use Render Pass Optimization
use_render_pass_optimization— When enabled, Prismanium will detect block model faces that are marked as transparent (or translucent) when the texture is actually opaque (or transparent) and automatically use a more optimal render pass for them. This optimization has no effect when a shader pack is active.
Requires
| Mod | Needed | Versions |
|---|---|---|
oculus |
required | (1.6.15,) |
textrues_embeddium_options |
required | [0.0.0-NOT-COMPATIBLE] |
Download Links
- curseforge.com www.curseforge.com/minecraft/mc-mods/prismanium