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Mods › Prismanium

Prismanium

Performance-focused renderer compatible with Oculus, Dynamic Lights, and modpack optimization support.

2 config settings

Build 0.3.31-local+mc1.20.1 · checked 13 September 2026

Config

  • Use Accurate Quad Shading use_quad_normals_for_lighting — When enabled, Prismanium will apply shading to non-vanilla block faces based on the true direction they are facing, not their axis-aligned direction. This can improve lighting quality when the Forge experimental light pipeline is disabled (which is recommended for best performance). It has no effect…
  • Use Render Pass Optimization use_render_pass_optimization — When enabled, Prismanium will detect block model faces that are marked as transparent (or translucent) when the texture is actually opaque (or transparent) and automatically use a more optimal render pass for them. This optimization has no effect when a shader pack is active.

Requires

ModNeededVersions
oculus required (1.6.15,)
textrues_embeddium_options required [0.0.0-NOT-COMPATIBLE]

Download Links

Mods › Prismanium