OrePacksMod: Copper, Tin, and Bronze Metallurgy
A OrePacksMod guide. Covers OrePacksMod 1.0.0 on Minecraft 1.16.5.
Early mining trips in OrePacksMod turn up
Copper Ore and
Tin Ore, giving pre-diamond worlds three distinct metallic equipment families before rarer veins appear. You can wear or swing either pure metal immediately after smelting, or combine them on a crafting grid to step into
Bronze.
Pure Copper and Tin Loadouts
Smelted
Copper and
Tin each support a complete tool and armor lineup using standard vanilla shapes and
Stick handles. On the tool rack,
Copper crafts into a
Copper Pickaxe,
Copper Axe,
Copper Shovel,
Copper Hoe, and
Copper Sword, while
Tin mirrors every slot with a
Tin Pickaxe,
Tin Axe,
Tin Shovel,
Tin Hoe, and
Tin Sword.
Armor sets follow the familiar 5, 8, 7, and 4 ingot layouts:
Copper Helmet,
Copper Chestplate,
Copper Leggings, and
Copper Boots
Tin Helmet,
Tin Chestplate,
Tin Leggings, and
Tin Boots
Mixing Bronze on the Crafting Grid
Instead of requiring a dedicated alloy smelter,
Bronze mixes directly in a shapeless crafting recipe:
Because each bar consumes two
Tin per
Copper, keeping extra
Tin Ore cooking in your
Furnace prevents bottlenecks when outfitting a full suit. Nine bars compress into a
Block of Bronze (which unpacks back into
Bronze x9), and individual ingots forge into a
Bronze Pickaxe,
Bronze Axe,
Bronze Shovel,
Bronze Hoe, and
Bronze Sword. Suiting up follows the standard 5, 8, 7, and 4 piece recipes across the
Bronze Helmet,
Bronze Chestplate,
Bronze Leggings, and
Bronze Boots.