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Mutant Monsters

Mutant Monsters 8.0.8, for Minecraft 1.20.1.

Mutant creatures and beasts to face off against. Will you triumph, or will you perish?

The author's own description, out of the mod's manifest. Quoted, not paraphrased.

24items and blocks
13have their own page
11on the item table
6recipes
8advancements
1loot tables

Items

All 24 items and blocks — 13 have a page of their own, 11 are listed there as anchors. Which ones earn a page was decided once, in the cross-index, and is obeyed here rather than recomputed (D-022).

First 13 by name.

Progression

The mod's own advancement tree, as its author built it. The ordering is theirs; nothing here invents a progression (D-011).

  • Mutant Monsters
    • Burn Zombie Burn Use a flint and steel to light a mutant zombie on fire when it's down 2 items
      • Hulk Smash! Kill a Mutant Zombie using a Hulk Hammer 1 item
    • Gunpowder, spice... ...and everything nice. Obtain a potion of Chemical X. 1 item
      • Frosty the Snow Golem Create a Mutant Snow Golem
      • Spider-Pig, Spider-Pig... Feed a Pig a Fermented Spider Eye and throw Chemical X at it
    • No Bones About It Kill a Mutant Skeleton using a crossbow while wearing a full set of Mutant Skeleton armor 4 items
    • You da Bomby Hatch a Creeper Minion from its egg

Recipe types

TypeRecipes
minecraft:crafting_shaped6

A recipe file always lives under its shipping mod's namespace, so cross-mod support shows up in the recipe type, never the directory.

Dependencies

What the JAR declares it needs, exactly as written. The range is what the modloader itself enforces; it is not resolved to a build, because a range is stable and a resolution is perishable (D-019).

ModDeclared range
cardinal-components-base* required
cardinal-components-entity* required
fabric-api>=0.86.0 required
fabricloader>=0.14.21 required
java>=17 required
minecraft1.20.1 required
puzzleslib>=8.1.5 required