Mob Numerical Indicator
This mod displays real-time health, armor, and oxygen indicators on mobs.
10 config settings
Build 2.1.0 · checked 13 September 2026
Guides
Config
- Max Distance
max_distance— Maximum distance in blocks at which indicators remain visible. - Scale
scale— Adjust the baseline size of icons and text. - Show Always
show_always— Always show indicators on all mobs. Disables the three conditional options below.
Show all 10 settings
- Show Armor At Zero
show_armor_at_zero— Show the armor indicator on applicable mobs even when they are not wearing any armor. - Show Text Shadow
show_text_shadow— Show a shadow behind all indicator text. - Show When Aggressive
show_when_aggressive— Show indicators when a mob is actively targeting a player or entity. - Show When Damaged
show_when_damaged— Show indicators when a mob is below 100% health. - Show When Invisible
show_when_invisible— Show indicators even if the mob has the Invisibility status effect. - Show When Looked At
show_when_looked_at— Show indicators when the player's crosshair is hovering over the mob. - Y Offset
y_offset— Move the indicators up or down.
Requires
| Mod | Needed | Versions |
|---|---|---|
fabric-api |
required | * |
yet_another_config_lib_v3 |
required | * |
modmenu |
required | * |
Needs Java >=25.
Frequently Asked Questions
What statistics does Mob Numerical Indicator display over entities?
It displays numerical values and icons for current health, armor points, underwater oxygen duration, combat damage or healing amounts, and active status effects.
How do you make indicators show only on targets you are aiming at?
Enabling Show When Looked At restricts stat displays to the specific mob directly beneath the player's crosshair.
Can indicators reveal invisible mobs in Mob Numerical Indicator?
Yes, enabling Show When Invisible forces overhead health and stat readouts to render even on mobs affected by the invisibility status effect.
How do you adjust the height of the indicators above mobs?
Changing the Y Offset setting shifts the position of the indicator display vertically relative to the mob.