Mods › Minecraft Comes Alive

Minecraft Comes Alive

Minecraft version1.20.11.21.1

Minecraft Comes Alive 7.6.26+1.20.1, for Minecraft 1.20.1.

No more squidward-villagers! Interact with male and female human villagers and raise a family.

The author's own description, out of the mod's manifest. Quoted, not paraphrased.

236items and blocks
220have their own page
16on the item table
226recipes
28advancements
14loot tables

Items

All 236 items and blocks — 220 have a page of their own, 16 are listed there as anchors. Which ones earn a page was decided once, in the cross-index, and is obeyed here rather than recomputed (D-022).

First 30 by name.

Progression

The mod's own advancement tree, as its author built it. The ordering is theirs; nothing here invents a progression (D-011).

  • Beat Death Defeat the Grim Reaper
    • Become the Grim Reaper Kill a villager with the scythe
      • A Soul for a Soul Use a charged scythe to revive a villager
    • Staff of Life Use the staff of life to revive a fallen comrade
  • Minecraft Comes Alive Enter a village. Your new social journey awaits!
    • Ancient Cultists Explore the lore of the Sirbens and disturb the slumber of the ancient cultists.
    • Next Generation Have your first baby
      • Chores Let your children do the work.
      • What a Handful Your baby has become a child!
        • They Grow Up So Fast Successfully raise a functioning adult
          • Settling In Start a family with a villager
          • Back In My day... Father at least two generations of off-spring
      • A Loving Parent (For Two!) Have two babies for the price of one!
    • You are a horrible person! Abort a baby by unconventional means.
      • Truth, Justice, and the pursuit of destruction! Go out of your way to eliminate those cultists (even if by unethical methods)!
    • Friendship Found Achieve 50 hearts
      • Best Friends Achieve 200 hearts in a relationship
      • Just What I Always Wanted Give a perfect gift
      • 'Til Death Do Us Part Get engaged and marry a villager
      • Merchant Get your first rank in a village.
        • Noble Get the Noble rank.
          • Mayor Get promoted to the Mayor.
            • Monarch Become a Monarch.
    • Friendly Fire! Off to the brig with that one!
    • Hunted Get attacked by bounty hunters.
    • You Monster! You dropped the baby... You monster.
      • A not so accidental rain check... As a monarch, go out of your way to willingly terminate one of your own subjects.
    • Twas a valiant effort! One of your subjects faced off against William in the den of war...

Recipe types

TypeRecipes
minecraft:crafting_shaped203
minecraft:crafting_shapeless13
minecraft:smelting5
minecraft:smoking4
minecraft:blasting1

A recipe file always lives under its shipping mod's namespace, so cross-mod support shows up in the recipe type, never the directory.

Dependencies

What the JAR declares it needs, exactly as written. The range is what the modloader itself enforces; it is not resolved to a build, because a range is stable and a resolution is perishable (D-019).

ModDeclared range
architectury>=7.0.66 [9.0.8,) declared 2× required
fabric-api-base>=0.1.0 required
fabric-registry-sync-v0>=0.1.0 required
fabricloader>=0.14.12 required
forge[47.0.0,) required
java>=17 required
minecraft>=1.19.3 [1.20.1,) declared 2× required
quilt_base* required
quilt_loader* required
quilted_fabric_api_base>=0.1.0 required
quilted_fabric_registry_sync_v0>=0.1.0 required

A row marked declared N× is one the mod declares more than once, usually because the JAR ships metadata for two loaders and each names the same dependency in its own dialect. Every declared range is kept and shown; none is picked as the winner (D-025).