Mods › Malum

Malum

Malum 1.8.2, for Minecraft 1.21.1.

A dark magic mod focused on soul and spirit magic.

The author's own description, out of the mod's manifest. Quoted, not paraphrased.

566items and blocks
513have their own page
53on the item table
959recipes
0advancements
307loot tables

Items

All 566 items and blocks — 513 have a page of their own, 53 are listed there as anchors. Which ones earn a page was decided once, in the cross-index, and is obeyed here rather than recomputed (D-022).

First 30 by name.

Recipe types

TypeRecipes
minecraft:crafting_shaped244
minecraft:stonecutting148
malum:spirit_infusion144
minecraft:crafting_shapeless84
malum:unchained_transmutation70
malum:spirit_repair65
malum:soul_binding36
minecraft:smelting25
malum:runeworking24
malum:spirit_focusing21
create:crushing17
malum:void_favor13
minecraft:blasting13
tconstruct:melting12
malum:node_blasting10
malum:node_smelting10
create:cutting6
create:splashing6
farmersdelight:cutting6
create:milling3
farmingforblockheads:market2

A recipe file always lives under its shipping mod's namespace, so cross-mod support shows up in the recipe type, never the directory.

Dependencies

What the JAR declares it needs, exactly as written. The range is what the modloader itself enforces; it is not resolved to a build, because a range is stable and a resolution is perishable (D-019).

ModDeclared range
curios[9,) required
fusion[1.0.0,) optional
lodestone[1.8.2,) required
minecraft[1.21,1.21.1) required
neoforge[21.0.0-beta,) required

Depended on by

Mods in the corpus that declare this one. No per-mod wiki can answer this by construction — it is the dependency graph inverted across every extraction (D-017).

ModDeclared range
delightful[0,) optional