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Mods › Magic Revamped

Magic Revamped

This mod overhauls the enchanting system, connecting it to the world and reducing frustration with RNG.

1 items and blocks · 43 recipes · 4 advancements · 22 loot tables · 1 enchantments

Build 0.3.5 · checked 13 September 2026

Guides

Advancements

  • advancements.story.enchant_item.title — advancements.story.enchant_item.description
    • Oops — Enchant an item to no effect. Maybe keep a better eye on things next time
    • Cosmic Folly — Fail to enchant an item
      • Magical Redirection — Use a decoration to preserve your runes. At least you're not a potted plant

See all 4 advancements →

Recipes

Every recipe Magic Revamped adds, grouped by how it is made.

Items

Enchantments

  • Luck air — weight 2 · anvil 1

Requires

ModNeededVersions
fabric-api required *
villagerconfig optional >=4.4.9

Needs Java >=25.

Frequently Asked Questions

How do you level up enchantments past the first tier in Magic Revamped?

Craft Normal runes to apply the base enchantment to sacrificial tools, use those tools until they break to harvest Open runes, and apply those Open runes to your main gear at the Enchanting Table.

How do you obtain Charged runes and what do they do?

Breaking an enchanted Netherite item drops a single Charged rune, which lets you push an enchantment above its normal maximum tier.

How can you reduce Flux and prevent runes from being lost on a failed enchant?

Lower Flux by combining runes with Diamonds and surrounding your Enchanting Table with Bookshelves or Chiseled Bookshelves holding matching Enchanted Books, and place sacrificial Decoration blocks like a Lightning Rod or Candles nearby to absorb failures.

How do Anvil repairs work in Magic Revamped?

Anvils no longer combine enchantments from Enchanted Books, repair costs no longer scale up with repeated repairs, and Netherite gear repairs using Diamonds instead of Netherite Ingots.

Download Links

Mods › Magic Revamped