Forest+: Harvesting the Void Forest
A forest+ guide. Covers forest+ 1.0.0 on Minecraft 1.21.11.
Forest+ begins its biome expansion with the Void Forest, a dark woodland patrolled by Creepers and Spiders where timber and underground crystal veins share the same territory. Everything currently buildable or edible in the mod flows from two raw resources gathered inside this biome: felled
Void Log trunks and mined
Void Shard drops.
Milling Void Timber
Logging in the Void Forest starts at standard sawmill rates before tightening on finishing trim. A single
Void Log breaks down into 4
Void Planks, matching familiar carpentry math, and 6
Void Planks still produce 3
Void Door blocks or 2
Void trapdoor hatches (lowercase in the mod's own naming). Trim blocks, however, cost extra lumber: 6
Void Planks yield only 3
Void Stairs, and 3
Void Planks press into just 3
Voidslab pieces—spelled as a single word—so roofing or staircasing a large build takes noticeably more felling than oak or spruce.
Void Shards and Void Essance
Beneath the canopy, void ore veins require at least an
Iron Pickaxe to harvest and drop
Void Shard crystals rather than raw ore blocks. Builders can pack 9
Void Shard pieces into 3
Void Block cubes for storage or masonry.
For survival utility, 4
Void Shard crystals combined with a
Golden Apple craft
Void Essance (spelled that way in-game despite its apple roots). Eating
Void Essance applies a simultaneous mix of beneficial and harmful status effects and unlocks the advancement "Essence Of The Void", making it a calculated gamble before a fight rather than routine trail food.
In the data pages: Advancements