Find me
This mod adds a complete system for vehicles, mounts, and pets to Minecraft.
4 items and blocks · 3 recipes · 1 loot tables · 54 config settings
Build 1.3.0-test.3-1.20.1-forge · checked 13 September 2026
Guides
Recipes
Every recipe Find me adds, grouped by how it is made.
Items
Config
- Already riding dialogue
alreadyRidingDialogueLinesfind_me— Dialogue when the player is already riding the selected mount. - Backup interval
backupIntervalMinutesfind_me— Minutes between automatic backups. - Blocked arrival dialogue
blockedDialogueLinesfind_me— Dialogue when summon or rescue was answered but the space is blocked. Format: first line|second line.
Show all 54 settings
- Busy animation dialogue
busyDialogueLinesfind_me— Dialogue when the previous summon or storage animation is still closing. Format: first line|second line. - Companion rescue dialogue
companionCombatRescueDialogueLinesfind_me— Dialogue when a companion answers a nearby threat. Format: first line|second line. Supports {player} and {name}. - Companion deployment limit
companionDeploymentLimitfind_me— Maximum number of companions that may remain deployed at once. - Companion summon dialogue
companionSummonDialogueLinesfind_me— Dialogue after a companion appears. Format: first line|second line. Supports {player} and {name}. - Cooldown dialogue
cooldownDialogueLinesfind_me— Dialogue when summon is still on cooldown. Format: first line|second line. Supports {player}, {name}, and {seconds}. - Creature summon voice volume
creatureArrivalVoiceVolumefind_me— Volume for summoned creature voice. 1.0 is full volume; default is 0.4. - Dialogue text
dialoguefind_me— Editable subtitle text for summon, rescue, storage, and reminder dialogue. - Dialogue overrides
dialogueOverridesfind_me— All custom dialogue in one list. Format: context=first line|second line. - Enable automatic backups
enableAutoBackupsfind_me— Periodically back up each player's Find me lists. Recommended: true. - Name Paper ceremony
enableContractAnimationfind_me— Plays the manual binding ceremony before the creature is stored. Disable to bind immediately. - Name Paper cinematic camera
enableContractCinematicCamerafind_me— Uses a temporary side-view camera during the Name Paper ceremony. Disable to keep the player's normal view while effects play. - Creature summon voice
enableCreatureArrivalVoicefind_me— Play the summoned creature's own voice when summon or rescue is accepted. - Diagnostic logging
enableDiagnosticLoggingfind_me— Write FindMe diagnostic and performance logs. Keep this disabled unless troubleshooting. - Enable dialogue subtitles
enableDialoguefind_me— Show FindMe's flavor subtitle dialogue. Off by default; when disabled, FindMe uses practical action-bar messages. - Wheel GUI opacity
guiOpacityfind_me— Opacity for wheel GUI 2D elements. Does not affect 3D entity previews. - Home clear dialogue
homeClearDialogueLinesfind_me— Dialogue when clearing a creature's home. Format: first line|second line. - Home set dialogue
homeSetDialogueLinesfind_me— Dialogue when setting a creature's home. Format: first line|second line. - Home storage dialogue
homeStorageDialogueLinesfind_me— Dialogue when storing a creature that has a home. Format: first line|second line. - Home summon dialogue
homeSummonDialogueLinesfind_me— Dialogue when a creature with a home is summoned. Format: first line|second line. - House resident hard boundary
houseHardRadiusfind_me— Maximum normal distance residents may pursue away from the house. Default and minimum: 128. - House resident patrol radius
housePatrolRadiusfind_me— Resident patrol radius in blocks. Default and minimum: 64. - Cobblemon integration
cobblemonfind_me— Enable FindMe riding orchestration for the Cobblemon party. Requires riding. - Companion module
companionsfind_me— Enable non-riding companion binding, deployment, escort, and combat rescue. - House module
housesfind_me— Enable house assignment, resident restoration, and house pages. Requires companions. - Management module
managementfind_me— Enable management, warehouse, team, detail, and editor UI actions. - Riding core module
ridingfind_me— Enable FindMe mount, vehicle, summon, rescue, and switching workflows. - Sable integration
sablefind_me— Enable Sable/Aeronautics vehicle integration. Requires riding. - Sleep revival module
sleep_revivalfind_me— Enable sleep-based revival attempts. Requires companions. - Mount rescue dialogue
mountRescueDialogueLinesfind_me— Dialogue after a mount rescue appears. Format: first line|second line. Supports {player} and {name}. - Mount summon dialogue
mountSummonDialogueLinesfind_me— Dialogue after a mount appears. Format: first line|second line. Supports {player} and {name}. - No creature dialogue
noRegisteredDialogueLinesfind_me— Dialogue when no creature is registered for this key. Format: first line|second line. - Occupied creature dialogue
occupiedDialogueLinesfind_me— Dialogue when the selected creature is occupied by another passenger. - Prevent bound creature death drops
preventBoundCreatureDeathDropsfind_me— Bound mounts and companions do not drop equipment or inventory items when they die. FindMe still keeps its death snapshot for revival. Enabled by default. - Preview scale overrides
previewScaleOverridesfind_me— Advanced multipliers applied after automatic GUI preview fitting. Example: dragonmounts:dragon=0.75 - Registered dialogue
registeredDialogueLinesfind_me— Dialogue when a creature is registered into FindMe. Format: first line|second line. - Rescue hover base height
rescueHoverBaseHeightfind_me— Base height above the predicted landing point where a flying mount waits. - Rescue hover height ratio
rescueHoverHeightRatiofind_me— Additional waiting height per block above the ten-block landing-summon window. - Rescue hover maximum height
rescueHoverMaxHeightfind_me— Maximum waiting height above the predicted landing point. - Rescue fall distance
rescueMinFallDistancefind_me— If the player is falling at least this many blocks, rescue summon can trigger. - Sleep revive chance
sleepReviveChancefind_me— Chance that sleeping revives one dead companion. - Sleep revive cooldown
sleepReviveCooldownMinutesfind_me— Minutes between sleep revive attempts per player. - Sleep revive dialogue
sleepReviveDialogueLinesfind_me— Dialogue when sleep revives and places a creature nearby. Format: first line|second line. - Spawn revived creature
sleepReviveSpawnEntityfind_me— If enabled, revived creatures try to appear nearby when there is safe space. Disable for packs with destructive large mobs. - Sleep revive stored dialogue
sleepReviveStoredDialogueLinesfind_me— Dialogue when sleep revives a creature but stores it because nearby space is unsafe. Format: first line|second line. - Storage dialogue
storageDialogueLinesfind_me— Dialogue when storing a creature. Format: first line|second line. Supports {player} and {name}. - Summon cooldown
summonCooldownTicksfind_me— Shared cooldown in ticks for summon, combat summon, companion summon, and return actions. - Too high dialogue
tooHighDialogueLinesfind_me— Dialogue when a companion cannot appear safely at the player's height. - Unavailable dialogue
unavailableDialogueLinesfind_me— Dialogue when the selected creature cannot be found or restored. - Unsafe void companion dialogue
voidCompanionUnsafeDialogueLinesfind_me— Dialogue when a companion cannot be summoned over the void. - Flying void mount dialogue
voidFlyingMountDialogueLinesfind_me— Dialogue when a flying mount answers directly over the void. - Unsafe void mount dialogue
voidMountUnsafeDialogueLinesfind_me— Dialogue when a non-flying mount cannot be summoned over the void.
Requires
| Mod | Needed | Versions |
|---|---|---|
apricityui |
required | [1.1.6-dev,) |
waystones |
required | [14.0,) |
machine_max |
required | [1.0.1-beta.1,) |
Frequently Asked Questions
How do you craft Name Paper?
Combine three sheets of paper on a crafting table to produce Name Paper.
What does the Small House do?
The Small House acts as a shelter and home nest where registered companions rest and guard territory.
How do you register vehicles in Find Me?
Craft a Vehicle Binder using Name Paper and an iron ingot, then use it to bind vehicles to your summon wheel.
How do you craft a Positioning Cushion?
Combine a sheet of Name Paper with a stick on a crafting table.
Download Links
- modrinth.com modrinth.com/mod/find-me
- Source github.com/Ku00115/find-me-1.3
Small House
Name Paper
Vehicle Binder