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Mods › Find me

Find me

This mod adds a complete system for vehicles, mounts, and pets to Minecraft.

4 items and blocks · 3 recipes · 1 loot tables · 54 config settings

Build 1.3.0-test.3-1.20.1-forge · checked 13 September 2026

Guides

Recipes

Every recipe Find me adds, grouped by how it is made.

Items

Config

  • Already riding dialogue alreadyRidingDialogueLines find_me — Dialogue when the player is already riding the selected mount.
  • Backup interval backupIntervalMinutes find_me — Minutes between automatic backups.
  • Blocked arrival dialogue blockedDialogueLines find_me — Dialogue when summon or rescue was answered but the space is blocked. Format: first line|second line.
Show all 54 settings
  • Busy animation dialogue busyDialogueLines find_me — Dialogue when the previous summon or storage animation is still closing. Format: first line|second line.
  • Companion rescue dialogue companionCombatRescueDialogueLines find_me — Dialogue when a companion answers a nearby threat. Format: first line|second line. Supports {player} and {name}.
  • Companion deployment limit companionDeploymentLimit find_me — Maximum number of companions that may remain deployed at once.
  • Companion summon dialogue companionSummonDialogueLines find_me — Dialogue after a companion appears. Format: first line|second line. Supports {player} and {name}.
  • Cooldown dialogue cooldownDialogueLines find_me — Dialogue when summon is still on cooldown. Format: first line|second line. Supports {player}, {name}, and {seconds}.
  • Creature summon voice volume creatureArrivalVoiceVolume find_me — Volume for summoned creature voice. 1.0 is full volume; default is 0.4.
  • Dialogue text dialogue find_me — Editable subtitle text for summon, rescue, storage, and reminder dialogue.
  • Dialogue overrides dialogueOverrides find_me — All custom dialogue in one list. Format: context=first line|second line.
  • Enable automatic backups enableAutoBackups find_me — Periodically back up each player's Find me lists. Recommended: true.
  • Name Paper ceremony enableContractAnimation find_me — Plays the manual binding ceremony before the creature is stored. Disable to bind immediately.
  • Name Paper cinematic camera enableContractCinematicCamera find_me — Uses a temporary side-view camera during the Name Paper ceremony. Disable to keep the player's normal view while effects play.
  • Creature summon voice enableCreatureArrivalVoice find_me — Play the summoned creature's own voice when summon or rescue is accepted.
  • Diagnostic logging enableDiagnosticLogging find_me — Write FindMe diagnostic and performance logs. Keep this disabled unless troubleshooting.
  • Enable dialogue subtitles enableDialogue find_me — Show FindMe's flavor subtitle dialogue. Off by default; when disabled, FindMe uses practical action-bar messages.
  • Wheel GUI opacity guiOpacity find_me — Opacity for wheel GUI 2D elements. Does not affect 3D entity previews.
  • Home clear dialogue homeClearDialogueLines find_me — Dialogue when clearing a creature's home. Format: first line|second line.
  • Home set dialogue homeSetDialogueLines find_me — Dialogue when setting a creature's home. Format: first line|second line.
  • Home storage dialogue homeStorageDialogueLines find_me — Dialogue when storing a creature that has a home. Format: first line|second line.
  • Home summon dialogue homeSummonDialogueLines find_me — Dialogue when a creature with a home is summoned. Format: first line|second line.
  • House resident hard boundary houseHardRadius find_me — Maximum normal distance residents may pursue away from the house. Default and minimum: 128.
  • House resident patrol radius housePatrolRadius find_me — Resident patrol radius in blocks. Default and minimum: 64.
  • Cobblemon integration cobblemon find_me — Enable FindMe riding orchestration for the Cobblemon party. Requires riding.
  • Companion module companions find_me — Enable non-riding companion binding, deployment, escort, and combat rescue.
  • House module houses find_me — Enable house assignment, resident restoration, and house pages. Requires companions.
  • Management module management find_me — Enable management, warehouse, team, detail, and editor UI actions.
  • Riding core module riding find_me — Enable FindMe mount, vehicle, summon, rescue, and switching workflows.
  • Sable integration sable find_me — Enable Sable/Aeronautics vehicle integration. Requires riding.
  • Sleep revival module sleep_revival find_me — Enable sleep-based revival attempts. Requires companions.
  • Mount rescue dialogue mountRescueDialogueLines find_me — Dialogue after a mount rescue appears. Format: first line|second line. Supports {player} and {name}.
  • Mount summon dialogue mountSummonDialogueLines find_me — Dialogue after a mount appears. Format: first line|second line. Supports {player} and {name}.
  • No creature dialogue noRegisteredDialogueLines find_me — Dialogue when no creature is registered for this key. Format: first line|second line.
  • Occupied creature dialogue occupiedDialogueLines find_me — Dialogue when the selected creature is occupied by another passenger.
  • Prevent bound creature death drops preventBoundCreatureDeathDrops find_me — Bound mounts and companions do not drop equipment or inventory items when they die. FindMe still keeps its death snapshot for revival. Enabled by default.
  • Preview scale overrides previewScaleOverrides find_me — Advanced multipliers applied after automatic GUI preview fitting. Example: dragonmounts:dragon=0.75
  • Registered dialogue registeredDialogueLines find_me — Dialogue when a creature is registered into FindMe. Format: first line|second line.
  • Rescue hover base height rescueHoverBaseHeight find_me — Base height above the predicted landing point where a flying mount waits.
  • Rescue hover height ratio rescueHoverHeightRatio find_me — Additional waiting height per block above the ten-block landing-summon window.
  • Rescue hover maximum height rescueHoverMaxHeight find_me — Maximum waiting height above the predicted landing point.
  • Rescue fall distance rescueMinFallDistance find_me — If the player is falling at least this many blocks, rescue summon can trigger.
  • Sleep revive chance sleepReviveChance find_me — Chance that sleeping revives one dead companion.
  • Sleep revive cooldown sleepReviveCooldownMinutes find_me — Minutes between sleep revive attempts per player.
  • Sleep revive dialogue sleepReviveDialogueLines find_me — Dialogue when sleep revives and places a creature nearby. Format: first line|second line.
  • Spawn revived creature sleepReviveSpawnEntity find_me — If enabled, revived creatures try to appear nearby when there is safe space. Disable for packs with destructive large mobs.
  • Sleep revive stored dialogue sleepReviveStoredDialogueLines find_me — Dialogue when sleep revives a creature but stores it because nearby space is unsafe. Format: first line|second line.
  • Storage dialogue storageDialogueLines find_me — Dialogue when storing a creature. Format: first line|second line. Supports {player} and {name}.
  • Summon cooldown summonCooldownTicks find_me — Shared cooldown in ticks for summon, combat summon, companion summon, and return actions.
  • Too high dialogue tooHighDialogueLines find_me — Dialogue when a companion cannot appear safely at the player's height.
  • Unavailable dialogue unavailableDialogueLines find_me — Dialogue when the selected creature cannot be found or restored.
  • Unsafe void companion dialogue voidCompanionUnsafeDialogueLines find_me — Dialogue when a companion cannot be summoned over the void.
  • Flying void mount dialogue voidFlyingMountDialogueLines find_me — Dialogue when a flying mount answers directly over the void.
  • Unsafe void mount dialogue voidMountUnsafeDialogueLines find_me — Dialogue when a non-flying mount cannot be summoned over the void.

Requires

ModNeededVersions
apricityui required [1.1.6-dev,)
waystones required [14.0,)
machine_max required [1.0.1-beta.1,)

Frequently Asked Questions

How do you craft Name Paper?

Combine three sheets of paper on a crafting table to produce Name Paper.

What does the Small House do?

The Small House acts as a shelter and home nest where registered companions rest and guard territory.

How do you register vehicles in Find Me?

Craft a Vehicle Binder using Name Paper and an iron ingot, then use it to bind vehicles to your summon wheel.

How do you craft a Positioning Cushion?

Combine a sheet of Name Paper with a stick on a crafting table.

Download Links

Mods › Find me