F5Ranger
Tweak the third-person camera distance with ease!
9 config settings
Build 1.0.1+26.2 · checked 13 September 2026
Guides
Config
- Camera Distance
cameraDistancef5ranger— The target distance for the third-person camera. - Vanilla Second Person
disableSecondPersonf5ranger— If enabled, the custom distance logic will NOT apply to the front-facing (Second Person) view. - Smoothing Speed
lerpSpeedf5ranger— How fast the camera catches up to the target distance (Lower is smoother).
Show all 9 settings
- Maximum Distance
maxDistancef5ranger— The furthest the camera can zoom out. - Minimum Distance
minDistancef5ranger— The closest the camera can get to the player. - No Clip
noClipf5ranger— [Required On Server] If enabled, the camera will pass through blocks instead of colliding with them. - Scroll Sensitivity
scrollStepf5ranger— How much the distance changes per scroll click. - Show Distance Slider
showUISliderf5ranger— If enabled, a slider to set the camera distance is added to the vanilla settings screen. - Enable Smoothing
smoothCameraf5ranger— Whether the camera should slide smoothly between distances.
Requires
| Mod | Needed | Versions |
|---|---|---|
fabric-api |
required | * |
cloth-config |
required | >=26.2.155 |
Frequently Asked Questions
How do you adjust the third-person camera distance in F5 Ranger?
Hold the Camera Distance Modifier key assigned in your controls while scrolling the mouse wheel to zoom the camera in or out.
How do you stop the camera from colliding with nearby walls?
Turn on the No Clip option so the camera passes directly through solid terrain instead of snapping forward upon touching blocks.
Can you add a camera distance slider to the standard Minecraft options screen?
Yes, enable Show Distance Slider in the F5 Ranger Configuration menu to place a direct camera distance slider into your settings.
How do you make camera zoom transitions smoother?
Turn on Enable Smoothing and adjust Smoothing Speed to control how quickly the viewpoint glides toward your target distance.
Does custom camera distance affect the front-facing selfie view?
By default it can, but enabling Vanilla Second Person keeps the original fixed distance for the front-facing second-person angle.
Download Links
- modrinth.com modrinth.com/mod/f5-ranger
- Source github.com/HalloTheEngineer/F5Ranger
- Issues github.com/HalloTheEngineer/F5Ranger/issues