Mods › Expanded Combat

Expanded Combat

Expanded Combat 3.3.12, for Minecraft 1.21.1.

An Expansion of Minecraft's combat equipment which includes a reimagining of dinnerbone's quiver.

The author's own description, out of the mod's manifest. Quoted, not paraphrased.

142items and blocks
137have their own page
5on the item table
128recipes
3advancements
8loot tables

Items

All 142 items and blocks — 137 have a page of their own, 5 are listed there as anchors. Which ones earn a page was decided once, in the cross-index, and is obeyed here rather than recomputed (D-022).

First 30 by name.

Progression

The mod's own advancement tree, as its author built it. The ordering is theirs; nothing here invents a progression (D-011).

  • Expanded Combat Expanded Combat 1 item
    • Punch it! Punch 2 Gauntlet 1 item
      • The Power Glove Snap 1 item

Recipe types

TypeRecipes
minecraft:crafting_shaped90
minecraft:smithing_transform18
expanded_combat:ec_fletching6
expanded_combat:crafting_ec_tipped_fletching4
expanded_combat:crafting_ec_tipped_arrow3
expanded_combat:crafting_ec_potion_weapon1
expanded_combat:ec_shield_decoration1
expanded_combat:shield_smithing_upgrade1
expanded_combat:smithing_shields1
expanded_combat:upgrading_shields1
minecraft:crafting_shapeless1
minecraft:smoking1

A recipe file always lives under its shipping mod's namespace, so cross-mod support shows up in the recipe type, never the directory.

Dependencies

What the JAR declares it needs, exactly as written. The range is what the modloader itself enforces; it is not resolved to a build, because a range is stable and a resolution is perishable (D-019).

ModDeclared range
curios[9.4.1+1.21.1,) required
minecraft[1.21.1,1.22) required
neoforge[21,) required