Mods › Ecologics

Ecologics

Ecologics 2.3.7, for Minecraft 1.21.1.

Simple vanilla biome updates, with fun mobs, blocks, and more!

The author's own description, out of the mod's manifest. Quoted, not paraphrased.

115items and blocks
103have their own page
12on the item table
102recipes
2advancements
87loot tables

Items

All 115 items and blocks — 103 have a page of their own, 12 are listed there as anchors. Which ones earn a page was decided once, in the cross-index, and is obeyed here rather than recomputed (D-022).

First 30 by name.

Progression

The mod's own advancement tree, as its author built it. The ordering is theirs; nothing here invents a progression (D-011).

  • Happy Feet Breed penguins to obtain a penguin feather from the baby. 1 item
  • Fortress of Sanditude Build a sandcastle to protect turtle eggs.

Recipe types

TypeRecipes
minecraft:crafting_shaped64
minecraft:crafting_shapeless23
minecraft:stonecutting9
minecraft:campfire_cooking2
minecraft:smelting2
minecraft:smoking2

A recipe file always lives under its shipping mod's namespace, so cross-mod support shows up in the recipe type, never the directory.

Dependencies

What the JAR declares it needs, exactly as written. The range is what the modloader itself enforces; it is not resolved to a build, because a range is stable and a resolution is perishable (D-019).

ModDeclared range
minecraft[1.21.1,) required
neoforge[21.1.83,) required

Depended on by

Mods in the corpus that declare this one. No per-mod wiki can answer this by construction — it is the dependency graph inverted across every extraction (D-017).

ModDeclared range
create_factoryany optional
delightful[2.2,) optional
items_displayed[0,) optional