DungeonZ 1.3.0, for Minecraft 1.21.1.
This mod adds the basement for creating and exploring dungeons
The author's own description, out of the mod's manifest. Quoted, not paraphrased.
All 5 items and blocks — 1 have a page of their own, 4 are listed there as anchors. Which ones earn a page was decided once, in the cross-index, and is obeyed here rather than recomputed (D-022).
First 1 by name.
| Type | Recipes |
|---|---|
minecraft:crafting_shaped | 1 |
A recipe file always lives under its shipping mod's namespace, so cross-mod support shows up in the recipe type, never the directory.
What the JAR declares it needs, exactly as written. The range is what the modloader itself enforces; it is not resolved to a build, because a range is stable and a resolution is perishable (D-019).
| Mod | Declared range | |
|---|---|---|
cloth-config2 | >=15.0.130 |
required |
fabric-api | >=0.116.5+1.21.1 |
required |
fabricloader | >=0.17.2 |
required |
java | >=21 |
required |
minecraft | >=1.21.1 |
required |
Mods in the corpus that declare this one. No per-mod wiki can answer this by construction — it is the dependency graph inverted across every extraction (D-017).
| Mod | Declared range | |
|---|---|---|
desert_dungeon | >=1.0.5 |
required |