Mods › DungeonZ

DungeonZ

DungeonZ 1.3.0, for Minecraft 1.21.1.

This mod adds the basement for creating and exploring dungeons

The author's own description, out of the mod's manifest. Quoted, not paraphrased.

5items and blocks
1have their own page
4on the item table
1recipes
0advancements
15loot tables

Items

All 5 items and blocks — 1 have a page of their own, 4 are listed there as anchors. Which ones earn a page was decided once, in the cross-index, and is obeyed here rather than recomputed (D-022).

First 1 by name.

Recipe types

TypeRecipes
minecraft:crafting_shaped1

A recipe file always lives under its shipping mod's namespace, so cross-mod support shows up in the recipe type, never the directory.

Dependencies

What the JAR declares it needs, exactly as written. The range is what the modloader itself enforces; it is not resolved to a build, because a range is stable and a resolution is perishable (D-019).

ModDeclared range
cloth-config2>=15.0.130 required
fabric-api>=0.116.5+1.21.1 required
fabricloader>=0.17.2 required
java>=21 required
minecraft>=1.21.1 required

Depended on by

Mods in the corpus that declare this one. No per-mod wiki can answer this by construction — it is the dependency graph inverted across every extraction (D-017).

ModDeclared range
desert_dungeon>=1.0.5 required