Damage Overlay
Displays a red screen overlay when low on health and when taking damage
7 config settings
Build 1.0.0 · checked 13 September 2026
Guides
Config
- Brightness
brightness— The brightness of all overlays. - Flash Fade Speed
flashFadeSpeed— The speed at which the damage flash fades out. Higher is faster. - Flash Opacity
flashOpacity— The maximum opacity of the damage flash.
Show all 7 settings
- Overlay End Health
overlayEndHealth— The health level at which the overlay becomes fully opaque, in half-hearts. - Overlay Fade Speed
overlayFadeSpeed— The speed at which the overlay fades in and out. Higher is faster. - Overlay Opacity
overlayOpacity— The maximum opacity of the health overlay. - Overlay Start Health
overlayStartHealth— The health level at which the overlay starts becoming visible, in half-hearts.
Frequently Asked Questions
What visual indicators does Damage Overlay provide?
It renders a peripheral red vignette as player health decreases and triggers a momentary screen flash when taking damage.
How do you change when the low-health vignette starts appearing?
Modify the Overlay Start Health setting in the configuration screen to specify the exact heart threshold where the vignette begins.
Can the speed of the damage flash animation be changed?
Yes, adjusting the Flash Fade Speed option determines how quickly the hit flash disappears after taking a hit.
Does the vignette show up in clean screenshots?
No, pressing the F1 key hides the damage overlay alongside the rest of your graphical interface.