Mods › Create Diesel Generators

Create Diesel Generators

Create Diesel Generators 1.21.1-1.3.15, for Minecraft 1.21.1.

Diesel Generators, Oil processing.

The author's own description, out of the mod's manifest. Quoted, not paraphrased.

102items and blocks
80have their own page
22on the item table
137recipes
0advancements
43loot tables

Items

All 102 items and blocks — 80 have a page of their own, 22 are listed there as anchors. Which ones earn a page was decided once, in the cross-index, and is obeyed here rather than recomputed (D-022).

First 30 by name.

Recipe types

TypeRecipes
minecraft:crafting_shaped34
create:crushing22
create:mixing18
createdieselgenerators:wire_cutting16
createdieselgenerators:hammering13
createdieselgenerators:compression_molding7
createdieselgenerators:basin_fermenting6
createdieselgenerators:bulk_fermenting6
create:cutting5
create:mechanical_crafting2
createdieselgenerators:casting2
createdieselgenerators:distillation2
minecraft:stonecutting2
create:compacting1
create:deploying1

A recipe file always lives under its shipping mod's namespace, so cross-mod support shows up in the recipe type, never the directory.

Dependencies

What the JAR declares it needs, exactly as written. The range is what the modloader itself enforces; it is not resolved to a build, because a range is stable and a resolution is perishable (D-019).

ModDeclared range
create[6.0.7,6.1.0) required
minecraft[1.21.1] required
neoforge[21.1.174,) required
struts[1.3.0,) optional

Depended on by

Mods in the corpus that declare this one. No per-mod wiki can answer this by construction — it is the dependency graph inverted across every extraction (D-017).

ModDeclared range
createpropulsion[1.2,) optional