Mods › Create Crafts & Additions

Create Crafts & Additions

Minecraft version1.20.11.21.1

Create Crafts & Additions 1.3.4, for Minecraft 1.20.1.

Create Crafts & Additions extends Create and acts as a bridge between electricity and kinetic energy from Create by adding an Electric Motor which generates kinetic energy from Forge energy and an Alternator which does the opposite. Join the Discord: https://discord.gg/mRbNnyKTEu

The author's own description, out of the mod's manifest. Quoted, not paraphrased.

54items and blocks
44have their own page
10on the item table
134recipes
0advancements
15loot tables

Items

All 54 items and blocks — 44 have a page of their own, 10 are listed there as anchors. Which ones earn a page was decided once, in the cross-index, and is obeyed here rather than recomputed (D-022).

First 30 by name.

Recipe types

TypeRecipes
createaddition:charging23
create:mixing21
minecraft:crafting_shaped16
createaddition:rolling15
createaddition:liquid_burning14
minecraft:crafting_shapeless11
create:pressing9
create:crushing8
create:filling4
create:compacting3
create:item_application3
create:mechanical_crafting3
immersiveengineering:mineral_mix1
mekanism:enriching1
mekanism:metallurgic_infusing1
minecraft:smoking1

A recipe file always lives under its shipping mod's namespace, so cross-mod support shows up in the recipe type, never the directory.

Dependencies

What the JAR declares it needs, exactly as written. The range is what the modloader itself enforces; it is not resolved to a build, because a range is stable and a resolution is perishable (D-019).

ModDeclared range
create>=6.0.7.0 required
fabric>=0.87.0 required
fabricloader>=0.14.22 required
flywheel* required
minecraft~1.20.1 required
registrate-fabric* required