Mods › Blood Magic

Blood Magic

Blood Magic 3.3.8-50, for Minecraft 1.20.1.

Gruesome? Probably. Worth it? Definitely! Blood Magic is an arcane art that is practiced by mages who attempt to gather a vast amount of power through utilizing a forbidden material: blood. Even though it does grant a huge amount of power, every single action that is performed with this volatile magic can prove deadly. You have been warned.

The author's own description, out of the mod's manifest. Quoted, not paraphrased.

434items and blocks
411have their own page
23on the item table
794recipes
0advancements
224loot tables

Items

All 434 items and blocks — 411 have a page of their own, 23 are listed there as anchors. Which ones earn a page was decided once, in the cross-index, and is obeyed here rather than recomputed (D-022).

First 30 by name.

Recipe types

TypeRecipes
minecraft:crafting_shaped132
bloodmagic:alchemytable128
minecraft:stonecutting125
bloodmagic:arc96
bloodmagic:soulforge89
bloodmagic:flask_potionlength46
bloodmagic:flask_potionpotency32
bloodmagic:array26
bloodmagic:altar23
minecraft:crafting_shapeless23
bloodmagic:flask_potioneffect14
bloodmagic:flask_potiontransform13
bloodmagic:meteor11
bloodmagic:livingdowngrade9
minecraft:smelting8
minecraft:blasting7
bloodmagic:filteralchemytable3
bloodmagic:flask_potionfill2
bloodmagic:flask_potionflasktransform2
bloodmagic:anointment_apply1
bloodmagic:arc_potion1
bloodmagic:filter_copy1
bloodmagic:flask_potioncycle1
bloodmagic:tome_combine1

A recipe file always lives under its shipping mod's namespace, so cross-mod support shows up in the recipe type, never the directory.

Dependencies

What the JAR declares it needs, exactly as written. The range is what the modloader itself enforces; it is not resolved to a build, because a range is stable and a resolution is perishable (D-019).

ModDeclared range
forge[47,) required
minecraft[1.20.1,1.21) required
patchouli[1.19.2-77,) required