BlockFrame DLSS
Experimental NVIDIA DLSS and DLAA integration for Minecraft 26.2’s native Vulkan renderer.
2 config settings
Build 0.3.18-neoforge-26.2 · checked 13 September 2026
Config
- Adaptive Sharpness
sharpeningnvidia_dlss— Separate NVIDIA NIS NVSharpen pass after DLSS and before HUD/GUI. Automatic DLAA and Quality keep it off because sharpening can amplify foliage shimmer. - Manual Sharpness
amountnvidia_dlss— 0 to 100 percent; internally capped at 0.5 NIS sharpness to limit halos.
Download Links
- curseforge.com www.curseforge.com/minecraft/mc-mods/blockframe-dlss