Always Allow Teleport: Survival Teleportation and Safety Checks
A 始终允许传送 guide. Covers 始终允许传送 1.0.0 on Minecraft 1.20.1.
Always Allow Teleport introduces controlled, survival-compatible travel commands that let players regroup across distances without granting full administrative privileges. The system incorporates hazard detection and configurable delays to balance convenience with fair survival play.
Player Teleportation Commands
Standard travel commands allow teammates to link up directly in survival worlds:
- Execute "/tps <player>" to jump directly to an ally's current location.
- Use "/tpshome" or "/tps home" to instantly return to your personal spawn bed or world entry point.
- Request companions to join you by executing "/tpshere <player>" or "/tpstome <player>" to pull them toward your location.
- In non-cheat modes, movement is restricted to player-to-player transfers and spawn returns, preventing arbitrary coordinate jumps.
Safety Checks and Environmental Hazard Detection
To prevent lethal accidents, the mod scans landing positions before completing a jump:
- The system performs a "Strict Safety Check" around the destination, preventing drops into open voids, deep chasms, or pools of lava.
- The "Safe Search Radius" dictates how far from the exact target coordinates the engine can search to locate a stable, unobstructed block for landing.
- If the surrounding area is entirely hazardous, the transfer is cancelled with an on-screen notification indicating the destination is unsafe.
Cooldowns and Server Configuration
Administrators can fine-tune restrictions via "Always Allow Teleport Configuration":
- Adjust "Cooldown Seconds" to enforce a waiting buffer between consecutive teleports, stopping players from evading combat encounters.
- Enable or disable "Cross-dimension Teleport" to determine whether travel between the Overworld, Nether, and End is permissible.
- Players attempting to execute commands during an active delay receive an on-screen timer notice until the buffer expires.