Mods › AdventureZ

AdventureZ

AdventureZ 1.5.0, for Minecraft 1.21.1.

Adds deadly Creatures to Minecraft

The author's own description, out of the mod's manifest. Quoted, not paraphrased.

69items and blocks
29have their own page
40on the item table
38recipes
4advancements
2loot tables

Items

All 69 items and blocks — 29 have a page of their own, 40 are listed there as anchors. Which ones earn a page was decided once, in the cross-index, and is obeyed here rather than recomputed (D-022).

First 29 by name.

Progression

The mod's own advancement tree, as its author built it. The ordering is theirs; nothing here invents a progression (D-011).

  • Blackstone Golem Kill the Blackrocky Golem
  • Fully Gilded Netherite Armor Get a full suit of gilded netherite armor 4 items
  • The Eye Kill the ruler of the End
  • Void Shadow Overcome the depths of the Void

Recipe types

TypeRecipes
minecraft:crafting_shaped14
minecraft:campfire_cooking6
minecraft:smelting6
minecraft:smoking6
minecraft:smithing_transform4
minecraft:crafting_shapeless1
minecraft:stonecutting1

A recipe file always lives under its shipping mod's namespace, so cross-mod support shows up in the recipe type, never the directory.

Dependencies

What the JAR declares it needs, exactly as written. The range is what the modloader itself enforces; it is not resolved to a build, because a range is stable and a resolution is perishable (D-019).

ModDeclared range
cloth-config2>=15.0.130 required
fabric-api>=0.116.5+1.21.1 required
fabricloader>=0.17.2 required
java>=21 required
minecraft>=1.21.1 required

Depended on by

Mods in the corpus that declare this one. No per-mod wiki can answer this by construction — it is the dependency graph inverted across every extraction (D-017).

ModDeclared range
voidz* required